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    KiCad PCB EDA Suite
    
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#include "../../common_ogl/openGL_includes.h"#include "opengl_utils.h"#include <trigo.h>#include <wx/debug.h>Go to the source code of this file.
Macros | |
| #define | RADPERDEG 0.0174533f | 
Functions | |
| void | DrawRoundArrow (SFVEC3F aPosition, SFVEC3F aTargetPos, float aSize) | 
| Draw a round arrow.   | |
| void | DrawBoundingBox (const BBOX_3D &aBBox) | 
| Draw the bounding box lines.   | |
| void | DrawHalfOpenCylinder (unsigned int aNrSidesPerCircle) | 
| Draw a half open cylinder with diameter 1.0f and height 1.0f.   | |
| void | DrawSegment (const ROUND_SEGMENT_2D &aSegment, unsigned int aNrSidesPerCircle) | 
| Draw a thick line segment with rounded ends.   | |
| #define RADPERDEG 0.0174533f | 
Definition at line 30 of file opengl_utils.cpp.
Referenced by DrawRoundArrow(), and DrawSegment().
| void DrawBoundingBox | ( | const BBOX_3D & | aBBox | ) | 
Draw the bounding box lines.
| aBBox | is the box to draw. | 
Definition at line 102 of file opengl_utils.cpp.
References BBOX_3D::IsInitialized(), BBOX_3D::Max(), and BBOX_3D::Min().
| void DrawHalfOpenCylinder | ( | unsigned int | aNrSidesPerCircle | ) | 
Draw a half open cylinder with diameter 1.0f and height 1.0f.
The bottom center is at (0,0,0) and top center is at (0,0,1).
| aNrSidesPerCircle | is the number of segments to approximate a circle. | 
Definition at line 142 of file opengl_utils.cpp.
References ANGLE_0, ANGLE_180, ANGLE_360, delta, radius, and RotatePoint().
Referenced by DrawSegment().
Draw a round arrow.
| aPosition | is the start position of the arrow. | 
| aTargetPos | is the end position of the arrow. | 
| aSize | is the diameter of the arrow. | 
Definition at line 32 of file opengl_utils.cpp.
References RADPERDEG.
Referenced by EDA_3D_MODEL_VIEWER::OnPaint().
| void DrawSegment | ( | const ROUND_SEGMENT_2D & | aSegment, | 
| unsigned int | aNrSidesPerCircle ) | 
Draw a thick line segment with rounded ends.
| aSegment | is the thick segment to draw | 
| aNrSidesPerCircle | is the number of segments to approximate the circle used to draw the rounded ends of the segment. | 
Definition at line 202 of file opengl_utils.cpp.
References DrawHalfOpenCylinder(), ROUND_SEGMENT_2D::GetEnd_minus_Start(), ROUND_SEGMENT_2D::GetLength(), ROUND_SEGMENT_2D::GetRadius(), ROUND_SEGMENT_2D::GetStart(), ROUND_SEGMENT_2D::GetWidth(), radius, and RADPERDEG.