KiCad PCB EDA Suite
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opengl_utils.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2015-2016 Mario Luzeiro <[email protected]>
5 * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, you may find one here:
19 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
20 * or you may search the http://www.gnu.org website for the version 2 license,
21 * or you may write to the Free Software Foundation, Inc.,
22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
23 */
24
25#ifndef OPENGL_UTILS_H
26#define OPENGL_UTILS_H
27
28#include "../raytracing/shapes3D/bbox_3d.h"
29#include "../raytracing/shapes2D/round_segment_2d.h"
30
38void DrawRoundArrow( SFVEC3F aPosition, SFVEC3F aTargetPos, float aSize );
39
40
46void DrawBoundingBox( const BBOX_3D& aBBox );
47
48
56void DrawHalfOpenCylinder( unsigned int aNrSidesPerCircle );
57
58
66void DrawSegment( const ROUND_SEGMENT_2D& aSegment, unsigned int aNrSidesPerCircle );
67
68#endif // OPENGL_UTILS_H
void DrawSegment(const ROUND_SEGMENT_2D &aSegment, unsigned int aNrSidesPerCircle)
Draw a thick line segment with rounded ends.
void DrawHalfOpenCylinder(unsigned int aNrSidesPerCircle)
Draw a half open cylinder with diameter 1.0f and height 1.0f.
void DrawRoundArrow(SFVEC3F aPosition, SFVEC3F aTargetPos, float aSize)
Draw a round arrow.
void DrawBoundingBox(const BBOX_3D &aBBox)
Draw the bounding box lines.
Manage a bounding box defined by two SFVEC3F min max points.
Definition: bbox_3d.h:42
glm::vec3 SFVEC3F
Definition: xv3d_types.h:44