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ifsg_api.cpp File Reference
#include <iostream>
#include <sstream>
#include <fstream>
#include <memory>
#include <wx/filename.h>
#include <wx/log.h>
#include "plugins/3dapi/ifsg_api.h"
#include "plugins/3dapi/sg_version.h"
#include "streamwrapper.h"
#include "3d_cache/sg/sg_node.h"
#include "3d_cache/sg/scenegraph.h"
#include "3d_cache/sg/sg_appearance.h"
#include "3d_cache/sg/sg_shape.h"
#include "3d_cache/sg/sg_helpers.h"

Go to the source code of this file.

Macros

#define SG_VERSION_TAG   "VERSION:2"
 

Functions

static void formatMaterial (SMATERIAL &mat, SGAPPEARANCE const *app)
 
void Free3DModel (S3DMODEL &aModel)
 

Macro Definition Documentation

◆ SG_VERSION_TAG

#define SG_VERSION_TAG   "VERSION:2"

Definition at line 42 of file ifsg_api.cpp.

Function Documentation

◆ formatMaterial()

◆ Free3DModel()

void Free3DModel ( S3DMODEL aModel)

Definition at line 415 of file ifsg_api.cpp.

References S3D::FREE_S3DMODEL().