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footprint_viewer_frame.cpp File Reference
#include <3d_viewer/eda_3d_viewer_frame.h>
#include <bitmaps.h>
#include <board_commit.h>
#include <board.h>
#include <footprint.h>
#include <confirm.h>
#include <eda_pattern_match.h>
#include <footprint_info.h>
#include <footprint_viewer_frame.h>
#include <fp_lib_table.h>
#include <kiway.h>
#include <kiway_express.h>
#include <netlist_reader/pcb_netlist.h>
#include <widgets/msgpanel.h>
#include <widgets/wx_listbox.h>
#include <widgets/wx_aui_utils.h>
#include <gal/graphics_abstraction_layer.h>
#include <pcb_draw_panel_gal.h>
#include <pcb_painter.h>
#include <pcbnew_id.h>
#include <footprint_editor_settings.h>
#include <pgm_base.h>
#include <project_pcb.h>
#include <project/project_file.h>
#include <settings/settings_manager.h>
#include <tool/action_toolbar.h>
#include <tool/common_control.h>
#include <tool/common_tools.h>
#include <tool/selection.h>
#include <tool/tool_dispatcher.h>
#include <tool/tool_manager.h>
#include <tool/zoom_tool.h>
#include <tools/pcb_viewer_tools.h>
#include <tools/pcb_actions.h>
#include <tools/pcb_editor_conditions.h>
#include <tools/pcb_control.h>
#include <tools/pcb_picker_tool.h>
#include <tools/pcb_selection_tool.h>
#include <tools/board_editor_control.h>
#include <wildcards_and_files_ext.h>
#include <lib_tree_model_adapter.h>
#include <wx/srchctrl.h>
#include <wx/tokenzr.h>
#include <wx/choice.h>
#include <wx/hyperlink.h>
#include "invoke_pcb_dialog.h"

Go to the source code of this file.

Macros

#define NEW_PART   0
 
#define NEXT_PART   1
 
#define PREVIOUS_PART   2
 
#define RELOAD_PART   3
 
#define ENABLE(x)   ACTION_CONDITIONS().Enable( x )
 
#define CHECK(x)   ACTION_CONDITIONS().Check( x )
 

Macro Definition Documentation

◆ CHECK

#define CHECK (   x)    ACTION_CONDITIONS().Check( x )

◆ ENABLE

#define ENABLE (   x)    ACTION_CONDITIONS().Enable( x )

◆ NEW_PART

#define NEW_PART   0

Definition at line 77 of file footprint_viewer_frame.cpp.

◆ NEXT_PART

#define NEXT_PART   1

Definition at line 78 of file footprint_viewer_frame.cpp.

◆ PREVIOUS_PART

#define PREVIOUS_PART   2

Definition at line 79 of file footprint_viewer_frame.cpp.

◆ RELOAD_PART

#define RELOAD_PART   3

Definition at line 80 of file footprint_viewer_frame.cpp.