|
file | accelerator_3d.cpp [code] |
|
file | accelerator_3d.h [code] |
|
file | bvh_packet_traversal.cpp [code] |
| This file implements packet traversal over the BVH PBRT implementation.
|
|
file | bvh_pbrt.cpp [code] |
| This BVH implementation is based on the source code implementation from the book "Physically Based Rendering" (v2 and v3)
|
|
file | bvh_pbrt.h [code] |
| This BVH implementation is based on the source code implementation from the book "Physically Based Rendering" (v2 and v3).
|
|
file | container_2d.cpp [code] |
|
file | container_2d.h [code] |
|
file | container_3d.cpp [code] |
|
file | container_3d.h [code] |
|