26using namespace std::placeholders;
30 std::vector<LAYER_PRESET>* aPresetList ) :
35 m_presets( aPresetList )
37 wxASSERT( aPresetList );
43 nlohmann::json ret = nlohmann::json::array();
48 {
"name", preset.name },
49 {
"activeLayer", preset.activeLayer }
52 nlohmann::json layers = nlohmann::json::array();
55 layers.push_back(
static_cast<int>( layer ) );
57 js[
"layers"] = layers;
59 nlohmann::json renderLayers = nlohmann::json::array();
62 renderLayers.push_back(
static_cast<int>( layer ) );
64 js[
"renderLayers"] = renderLayers;
75 if( aJson.empty() || !aJson.is_array() )
80 for(
const nlohmann::json& preset : aJson )
82 if( preset.contains(
"name" ) )
86 if( preset.contains(
"activeLayer" ) &&
87 preset.at(
"activeLayer" ).is_number_integer() )
89 int active = preset.at(
"activeLayer" ).get<
int>();
95 if( preset.contains(
"layers" ) && preset.at(
"layers" ).is_array() )
99 for(
const nlohmann::json& layer : preset.at(
"layers" ) )
101 if( layer.is_number_integer() )
103 int layerNum = layer.get<
int>();
111 if( preset.contains(
"renderLayers" )
112 && preset.at(
"renderLayers" ).is_array() )
116 for(
const nlohmann::json& layer : preset.at(
"renderLayers" ) )
118 if( layer.is_number_integer() )
120 int layerNum = layer.get<
int>();
140 m_viewports( aViewportList )
142 wxASSERT( aViewportList );
148 nlohmann::json ret = nlohmann::json::array();
152 nlohmann::json js = {
153 {
"name", viewport.name },
154 {
"x", viewport.rect.GetX() },
155 {
"y", viewport.rect.GetY() },
156 {
"w", viewport.rect.GetWidth() },
157 {
"h", viewport.rect.GetHeight() }
169 if( aJson.empty() || !aJson.is_array() )
174 for(
const nlohmann::json& viewport : aJson )
176 if( viewport.contains(
"name" ) )
178 VIEWPORT v( viewport.at(
"name" ).get<wxString>() );
180 if( viewport.contains(
"x" ) )
181 v.
rect.
SetX( viewport.at(
"x" ).get<
double>() );
183 if( viewport.contains(
"y" ) )
184 v.
rect.
SetY( viewport.at(
"y" ).get<
double>() );
186 if( viewport.contains(
"w" ) )
189 if( viewport.contains(
"h" ) )
199 std::vector<VIEWPORT3D>* aViewportList ) :
204 m_viewports( aViewportList )
206 wxASSERT( aViewportList );
212 nlohmann::json ret = nlohmann::json::array();
216 nlohmann::json js = {
217 {
"name", viewport.name },
218 {
"xx", viewport.matrix[0].x },
219 {
"xy", viewport.matrix[0].y },
220 {
"xz", viewport.matrix[0].z },
221 {
"xw", viewport.matrix[0].w },
222 {
"yx", viewport.matrix[1].x },
223 {
"yy", viewport.matrix[1].y },
224 {
"yz", viewport.matrix[1].z },
225 {
"yw", viewport.matrix[1].w },
226 {
"zx", viewport.matrix[2].x },
227 {
"zy", viewport.matrix[2].y },
228 {
"zz", viewport.matrix[2].z },
229 {
"zw", viewport.matrix[2].w },
230 {
"wx", viewport.matrix[3].x },
231 {
"wy", viewport.matrix[3].y },
232 {
"wz", viewport.matrix[3].z },
233 {
"ww", viewport.matrix[3].w }
245 if( aJson.empty() || !aJson.is_array() )
250 for(
const nlohmann::json& viewport : aJson )
252 if( viewport.contains(
"name" ) )
254 VIEWPORT3D v( viewport.at(
"name" ).get<wxString>() );
256 if( viewport.contains(
"xx" ) )
257 v.
matrix[0].x = viewport.at(
"xx" ).get<
double>();
259 if( viewport.contains(
"xy" ) )
260 v.
matrix[0].y = viewport.at(
"xy" ).get<
double>();
262 if( viewport.contains(
"xz" ) )
263 v.
matrix[0].z = viewport.at(
"xz" ).get<
double>();
265 if( viewport.contains(
"xw" ) )
266 v.
matrix[0].w = viewport.at(
"xw" ).get<
double>();
268 if( viewport.contains(
"yx" ) )
269 v.
matrix[1].x = viewport.at(
"yx" ).get<
double>();
271 if( viewport.contains(
"yy" ) )
272 v.
matrix[1].y = viewport.at(
"yy" ).get<
double>();
274 if( viewport.contains(
"yz" ) )
275 v.
matrix[1].z = viewport.at(
"yz" ).get<
double>();
277 if( viewport.contains(
"yw" ) )
278 v.
matrix[1].w = viewport.at(
"yw" ).get<
double>();
280 if( viewport.contains(
"zx" ) )
281 v.
matrix[2].x = viewport.at(
"zx" ).get<
double>();
283 if( viewport.contains(
"zy" ) )
284 v.
matrix[2].y = viewport.at(
"zy" ).get<
double>();
286 if( viewport.contains(
"zz" ) )
287 v.
matrix[2].z = viewport.at(
"zz" ).get<
double>();
289 if( viewport.contains(
"zw" ) )
290 v.
matrix[2].w = viewport.at(
"zw" ).get<
double>();
292 if( viewport.contains(
"wx" ) )
293 v.
matrix[3].x = viewport.at(
"wx" ).get<
double>();
295 if( viewport.contains(
"wy" ) )
296 v.
matrix[3].y = viewport.at(
"wy" ).get<
double>();
298 if( viewport.contains(
"wz" ) )
299 v.
matrix[3].z = viewport.at(
"wz" ).get<
double>();
301 if( viewport.contains(
"ww" ) )
302 v.
matrix[3].w = viewport.at(
"ww" ).get<
double>();
BASE_SET & set(size_t pos=std::numeric_limits< size_t >::max(), bool value=true)
BASE_SET & reset(size_t pos=std::numeric_limits< size_t >::max())
void SetHeight(size_type val)
void SetX(coord_type val)
void SetWidth(size_type val)
void SetY(coord_type val)
Like a normal param, but with custom getter and setter functions.
nlohmann::json presetsToJson()
PARAM_LAYER_PRESET(const std::string &aPath, std::vector< LAYER_PRESET > *aPresetList)
std::vector< LAYER_PRESET > * m_presets
void jsonToPresets(const nlohmann::json &aJson)
void jsonToViewports(const nlohmann::json &aJson)
PARAM_VIEWPORT3D(const std::string &aPath, std::vector< VIEWPORT3D > *aViewportList)
nlohmann::json viewportsToJson()
std::vector< VIEWPORT3D > * m_viewports
std::vector< VIEWPORT > * m_viewports
PARAM_VIEWPORT(const std::string &aPath, std::vector< VIEWPORT > *aViewportList)
nlohmann::json viewportsToJson()
void jsonToViewports(const nlohmann::json &aJson)
GAL_LAYER_ID
GAL layers are "virtual" layers, i.e.
PCB_LAYER_ID
A quick note on layer IDs:
A saved set of layers that are visible.
GAL_SET renderLayers
Render layers (e.g. object types) that are visible.
LSET layers
Board layers that are visible.
PCB_LAYER_ID activeLayer
Optional layer to set active when this preset is loaded.