30#ifndef VRML1_FACESET_H
31#define VRML1_FACESET_H
The base class of all Scene Graph nodes.
Represent the top node of a VRML1 model.
SGNODE * TranslateToSG(SGNODE *aParent, WRL1STATUS *sp) override
Produce a representation of the data using the intermediate scenegraph structures of the kicad_3dsg l...
std::vector< int > normIndex
bool AddChildNode(WRL1NODE *aNode) override
bool Read(WRLPROC &proc, WRL1BASE *aTopNode) override
bool AddRefNode(WRL1NODE *aNode) override
std::vector< int > texIndex
std::vector< int > matIndex
std::vector< int > coordIndex
The base class of all VRML1 nodes.