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WRL1NODE Class Referenceabstract

The base class of all VRML1 nodes. More...

#include <vrml1_node.h>

Inheritance diagram for WRL1NODE:
WRL1BASE WRL1COORDS WRL1FACESET WRL1GROUP WRL1MATBINDING WRL1MATERIAL WRL1SEPARATOR WRL1SHAPEHINTS WRL1SWITCH WRL1TRANSFORM

Public Member Functions

void cancelDict (void)
 
WRL1NODES getNodeTypeID (const std::string &aNodeName)
 Return the ID based on the given aNodeName or WRL1_INVALID (WRL1_END) if no such node name exists.
 
virtual void unlinkChildNode (const WRL1NODE *aNode)
 Remove references to an owned child; it is invoked by the child upon destruction to ensure that the parent has no invalid references.
 
virtual void unlinkRefNode (const WRL1NODE *aNode)
 Remove pointers to a referenced node; it is invoked by the referenced node upon destruction to ensure that the referring node has no invalid references.
 
void addNodeRef (WRL1NODE *aNode)
 Add a pointer to a node which references, but does not own, this node.
 
void delNodeRef (WRL1NODE *aNode)
 Remove a pointer to a node which references, but does not own, this node.
 
 WRL1NODE (NAMEREGISTER *aDictionary)
 
virtual ~WRL1NODE ()
 
virtual bool Read (WRLPROC &proc, WRL1BASE *aTopNode)=0
 
WRL1NODES GetNodeType (void) const
 Return the type of this node instance.
 
WRL1NODEGetParent (void) const
 Return a pointer to the parent SGNODE of this object or NULL if the object has no parent (ie.
 
virtual bool SetParent (WRL1NODE *aParent, bool doUnlink=true)
 Set the parent WRL1NODE of this object.
 
virtual std::string GetName (void)
 
virtual bool SetName (const std::string &aName)
 
const char * GetNodeTypeName (WRL1NODES aNodeType) const
 
size_t GetNItems (void) const
 
virtual WRL1NODEFindNode (const std::string &aNodeName)
 Search the tree of linked nodes and returns a reference to the current node with the given name.
 
virtual bool AddChildNode (WRL1NODE *aNode)
 
virtual bool AddRefNode (WRL1NODE *aNode)
 
std::string GetError (void)
 
virtual SGNODETranslateToSG (SGNODE *aParent, WRL1STATUS *sp)=0
 Produce a representation of the data using the intermediate scenegraph structures of the kicad_3dsg library.
 

Protected Attributes

WRL1NODEm_Parent
 
WRL1NODES m_Type
 
std::string m_Name
 
std::list< WRL1NODE * > m_BackPointers
 
std::list< WRL1NODE * > m_Children
 
std::list< WRL1NODE * > m_Refs
 
std::list< WRL1NODE * > m_Items
 
std::string m_error
 
WRL1STATUS m_current
 
SGNODEm_sgNode
 
NAMEREGISTERm_dictionary
 

Private Member Functions

void addItem (WRL1NODE *aNode)
 
void delItem (const WRL1NODE *aNode)
 

Detailed Description

The base class of all VRML1 nodes.

Definition at line 116 of file vrml1_node.h.

Constructor & Destructor Documentation

◆ WRL1NODE()

WRL1NODE::WRL1NODE ( NAMEREGISTER aDictionary)

Definition at line 91 of file vrml1_node.cpp.

References m_dictionary, m_Parent, m_sgNode, m_Type, and nodenames.

◆ ~WRL1NODE()

WRL1NODE::~WRL1NODE ( )
virtual

Member Function Documentation

◆ AddChildNode()

◆ addItem()

void WRL1NODE::addItem ( WRL1NODE aNode)
private

Definition at line 458 of file vrml1_node.cpp.

References m_Items.

Referenced by AddChildNode(), and AddRefNode().

◆ addNodeRef()

void WRL1NODE::addNodeRef ( WRL1NODE aNode)

Add a pointer to a node which references, but does not own, this node.

Such back-pointers are required to ensure that invalidated references are removed when a node is deleted

Parameters
aNodeis the node holding a reference to this object.

Definition at line 216 of file vrml1_node.cpp.

References m_BackPointers, and m_Parent.

Referenced by AddRefNode().

◆ AddRefNode()

bool WRL1NODE::AddRefNode ( WRL1NODE aNode)
virtual

◆ cancelDict()

void WRL1NODE::cancelDict ( void  )

Definition at line 198 of file vrml1_node.cpp.

References m_Children, m_dictionary, and m_Type.

Referenced by WRL1BASE::~WRL1BASE().

◆ delItem()

void WRL1NODE::delItem ( const WRL1NODE aNode)
private

Definition at line 464 of file vrml1_node.cpp.

References m_Items.

Referenced by unlinkChildNode(), and unlinkRefNode().

◆ delNodeRef()

void WRL1NODE::delNodeRef ( WRL1NODE aNode)

Remove a pointer to a node which references, but does not own, this node.

Parameters
aNodeis the node holding a reference to this object.

Definition at line 237 of file vrml1_node.cpp.

References m_BackPointers, and traceVrmlPlugin.

◆ FindNode()

WRL1NODE * WRL1NODE::FindNode ( const std::string &  aNodeName)
virtual

Search the tree of linked nodes and returns a reference to the current node with the given name.

The reference is then typically added to another node via AddRefNode().

Parameters
aNodeNameis the name of the node to search for.
Returns
is a valid node pointer on success, otherwise NULL.

Definition at line 350 of file vrml1_node.cpp.

References NAMEREGISTER::FindName(), and m_dictionary.

Referenced by WRL1BASE::implementUse().

◆ GetError()

std::string WRL1NODE::GetError ( void  )

Definition at line 344 of file vrml1_node.cpp.

References m_error.

◆ GetName()

std::string WRL1NODE::GetName ( void  )
virtual

Reimplemented in WRL1BASE.

Definition at line 266 of file vrml1_node.cpp.

References m_Name.

◆ GetNItems()

size_t WRL1NODE::GetNItems ( void  ) const

Definition at line 338 of file vrml1_node.cpp.

References m_Items.

◆ GetNodeType()

WRL1NODES WRL1NODE::GetNodeType ( void  ) const

Return the type of this node instance.

Definition at line 254 of file vrml1_node.cpp.

References m_Type.

Referenced by AddChildNode(), AddRefNode(), WRL1BASE::implementUse(), WRL1GROUP::TranslateToSG(), and WRL1TRANSFORM::TranslateToSG().

◆ getNodeTypeID()

WRL1NODES WRL1NODE::getNodeTypeID ( const std::string &  aNodeName)

Return the ID based on the given aNodeName or WRL1_INVALID (WRL1_END) if no such node name exists.

Definition at line 327 of file vrml1_node.cpp.

References nodenames.

Referenced by WRL1BASE::ReadNode().

◆ GetNodeTypeName()

const char * WRL1NODE::GetNodeTypeName ( WRL1NODES  aNodeType) const

Definition at line 312 of file vrml1_node.cpp.

References nodenames.

Referenced by WRL1BASE::implementUse().

◆ GetParent()

WRL1NODE * WRL1NODE::GetParent ( void  ) const

Return a pointer to the parent SGNODE of this object or NULL if the object has no parent (ie.

top level transform).

Definition at line 260 of file vrml1_node.cpp.

References m_Parent.

Referenced by AddChildNode().

◆ Read()

virtual bool WRL1NODE::Read ( WRLPROC proc,
WRL1BASE aTopNode 
)
pure virtual

◆ SetName()

bool WRL1NODE::SetName ( const std::string &  aName)
virtual

Reimplemented in WRL1BASE.

Definition at line 272 of file vrml1_node.cpp.

References NAMEREGISTER::AddName(), BAD_CHARS1, BAD_CHARS2, m_dictionary, m_Name, and traceVrmlPlugin.

Referenced by WRL1BASE::implementDef().

◆ SetParent()

bool WRL1NODE::SetParent ( WRL1NODE aParent,
bool  doUnlink = true 
)
virtual

Set the parent WRL1NODE of this object.

Parameters
aParent[in] is the desired parent node.
doUnlinkindicates that the child must be unlinked from the parent
Returns
true if the operation succeeds; false if the given node is not allowed to be a parent to the derived object.

Reimplemented in WRL1BASE.

Definition at line 359 of file vrml1_node.cpp.

References AddChildNode(), m_Parent, and unlinkChildNode().

Referenced by AddChildNode().

◆ TranslateToSG()

virtual SGNODE * WRL1NODE::TranslateToSG ( SGNODE aParent,
WRL1STATUS sp 
)
pure virtual

Produce a representation of the data using the intermediate scenegraph structures of the kicad_3dsg library.

Parameters
aParentis a pointer to the parent SG node.
Returns
is non-NULL on success.

Implemented in WRL1BASE, WRL1COORDS, WRL1FACESET, WRL1GROUP, WRL1MATBINDING, WRL1MATERIAL, WRL1SEPARATOR, WRL1SHAPEHINTS, WRL1SWITCH, and WRL1TRANSFORM.

◆ unlinkChildNode()

void WRL1NODE::unlinkChildNode ( const WRL1NODE aNode)
virtual

Remove references to an owned child; it is invoked by the child upon destruction to ensure that the parent has no invalid references.

Parameters
aNodeis the child which is being deleted.

Definition at line 420 of file vrml1_node.cpp.

References delItem(), and m_Children.

Referenced by SetParent(), and ~WRL1NODE().

◆ unlinkRefNode()

void WRL1NODE::unlinkRefNode ( const WRL1NODE aNode)
virtual

Remove pointers to a referenced node; it is invoked by the referenced node upon destruction to ensure that the referring node has no invalid references.

Parameters
aNodeis the node which is being deleted.

Definition at line 439 of file vrml1_node.cpp.

References delItem(), and m_Refs.

Member Data Documentation

◆ m_BackPointers

◆ m_Children

◆ m_current

◆ m_dictionary

◆ m_error

std::string WRL1NODE::m_error
protected

Definition at line 234 of file vrml1_node.h.

Referenced by GetError().

◆ m_Items

◆ m_Name

std::string WRL1NODE::m_Name
protected

Definition at line 228 of file vrml1_node.h.

Referenced by GetName(), SetName(), and ~WRL1NODE().

◆ m_Parent

◆ m_Refs

◆ m_sgNode

SGNODE* WRL1NODE::m_sgNode
protected

Definition at line 237 of file vrml1_node.h.

Referenced by WRL1NODE().

◆ m_Type


The documentation for this class was generated from the following files: