The base class of all Scene Graph nodes.
Represent the top node of a VRML1 model.
bool Read(WRLPROC &proc, WRL1BASE *aTopNode) override
bool AddRefNode(WRL1NODE *aNode) override
void GetCoords(WRLVEC3F *&aCoordList, size_t &aListSize)
bool AddChildNode(WRL1NODE *aNode) override
SGNODE * TranslateToSG(SGNODE *aParent, WRL1STATUS *sp) override
Produce a representation of the data using the intermediate scenegraph structures of the kicad_3dsg l...
std::vector< WRLVEC3F > points
The base class of all VRML1 nodes.