KiCad PCB EDA Suite
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#include <iostream>
#include <string>
#include <list>
#include <vector>
#include <map>
#include <glm/glm.hpp>
#include "plugins/3dapi/c3dmodel.h"
#include "plugins/3dapi/sg_base.h"
#include "plugins/3dapi/sg_types.h"
Go to the source code of this file.
Classes | |
struct | S3D::MATLIST |
class | SGNODE |
The base class of all Scene Graph nodes. More... | |
Namespaces | |
namespace | S3D |
Functions | |
char const * | S3D::GetNodeTypeName (S3D::SGTYPES aType) noexcept |
Return the name of the given type of node. | |
bool | S3D::GetMatIndex (MATLIST &aList, SGNODE *aNode, int &aIndex) |
void | S3D::INIT_SMATERIAL (SMATERIAL &aMaterial) |
void | S3D::INIT_SMESH (SMESH &aMesh) noexcept |
void | S3D::INIT_S3DMODEL (S3DMODEL &aModel) noexcept |
void | S3D::FREE_SMESH (SMESH &aMesh) noexcept |
void | S3D::FREE_S3DMODEL (S3DMODEL &aModel) |