KiCad PCB EDA Suite
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frustum.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2015-2016 Mario Luzeiro <[email protected]>
5 * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <https://www.gnu.org/licenses/>.
19 */
20
25
26#ifndef _FRUSTUM_H_
27#define _FRUSTUM_H_
28
29#include "shapes3D/bbox_3d.h"
30#include "ray.h"
31
32// !TODO: optimize with SSE
33//#if(GLM_ARCH != GLM_ARCH_PURE)
34#if 0
35#error not implemented
36#else
37struct FRUSTUM
38{
39public:
40 void GenerateFrustum( const RAY& topLeft, const RAY& topRight, const RAY& bottomLeft,
41 const RAY& bottomRight );
42
49 bool Intersect( const BBOX_3D& aBBox ) const;
50
51private:
54};
55#endif
56
57
58#endif // _FRUSTUM_H_
Bounding Box class definition.
Manage a bounding box defined by two SFVEC3F min max points.
Definition bbox_3d.h:39
SFVEC3F m_normals[4]
Definition frustum.h:52
SFVEC3F m_point[4]
Definition frustum.h:53
bool Intersect(const BBOX_3D &aBBox) const
Intersect aBBox with this frustum.
Definition frustum.cpp:59
void GenerateFrustum(const RAY &topLeft, const RAY &topRight, const RAY &bottomLeft, const RAY &bottomRight)
Definition frustum.cpp:33
Definition ray.h:59
glm::vec3 SFVEC3F
Definition xv3d_types.h:40