39 #error not implemented 45 const RAY& bottomRight );
Manage a bounding box defined by two SFVEC3F min max points.
bool Intersect(const BBOX_3D &aBBox) const
Intersect aBBox with this frustum.
Bounding Box class definition.
void GenerateFrustum(const RAY &topLeft, const RAY &topRight, const RAY &bottomLeft, const RAY &bottomRight)