KiCad PCB EDA Suite
x3d.h
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24 
25 #ifndef S3D_X3D_H
26 #define S3D_X3D_H
27 
28 #include <map>
29 
30 
31 class SCENEGRAPH;
32 class SGNODE;
33 class wxXmlNode;
34 class wxString;
35 
36 class X3DPARSER
37 {
38 public:
39  SCENEGRAPH* Load( const wxString& aFileName );
40 
41 private:
45  bool getGroupingNodes( wxXmlNode* aNode, std::vector<wxXmlNode*>& aResult );
46 };
47 
48 #endif // S3D_X3D_H
The base class of all Scene Graph nodes.
Definition: sg_node.h:74
bool getGroupingNodes(wxXmlNode *aNode, std::vector< wxXmlNode * > &aResult)
Retrieve all permissible top-level nodes in an X3D/VRML file.
Definition: x3d.cpp:92
Definition: x3d.h:36
SCENEGRAPH * Load(const wxString &aFileName)
Definition: x3d.cpp:46
Define the basic data set required to represent a 3D model.
Definition: scenegraph.h:44