#include <x3d.h>
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bool | getGroupingNodes (wxXmlNode *aNode, std::vector< wxXmlNode * > &aResult) |
| Retrieve all permissible top-level nodes in an X3D/VRML file.
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Definition at line 36 of file x3d.h.
◆ getGroupingNodes()
bool X3DPARSER::getGroupingNodes |
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wxXmlNode * |
aNode, |
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std::vector< wxXmlNode * > & |
aResult |
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) |
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private |
Retrieve all permissible top-level nodes in an X3D/VRML file.
Definition at line 92 of file x3d.cpp.
References name.
Referenced by Load().
◆ Load()
SCENEGRAPH * X3DPARSER::Load |
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const wxString & |
aFileName | ) |
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The documentation for this class was generated from the following files: