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X3DPARSER Class Reference

#include <x3d.h>

Public Member Functions

SCENEGRAPHLoad (const wxString &aFileName)

Private Member Functions

bool getGroupingNodes (wxXmlNode *aNode, std::vector< wxXmlNode * > &aResult)
 Retrieve all permissible top-level nodes in an X3D/VRML file.

Detailed Description

Definition at line 36 of file x3d.h.

Member Function Documentation

◆ getGroupingNodes()

bool X3DPARSER::getGroupingNodes ( wxXmlNode *  aNode,
std::vector< wxXmlNode * > &  aResult 

Retrieve all permissible top-level nodes in an X3D/VRML file.

Definition at line 92 of file x3d.cpp.

References name.

Referenced by Load().

◆ Load()

SCENEGRAPH * X3DPARSER::Load ( const wxString &  aFileName)

Definition at line 46 of file x3d.cpp.

References getGroupingNodes(), name, X3D::ReadSwitch(), X3D::ReadTransform(), and X3DNODE::TranslateToSG().

Referenced by LoadX3D().

The documentation for this class was generated from the following files: