#include <x3d.h>
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| bool  | getGroupingNodes (wxXmlNode *aNode, std::vector< wxXmlNode * > &aResult) | 
|   | Retrieve all permissible top-level nodes in an X3D/VRML file.  
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|   | 
Definition at line 36 of file x3d.h.
 
◆ getGroupingNodes()
  
  
      
        
          | bool X3DPARSER::getGroupingNodes  | 
          ( | 
          wxXmlNode * |           aNode,  | 
         
        
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           | 
          std::vector< wxXmlNode * > & |           aResult ) | 
         
       
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private   | 
  
 
Retrieve all permissible top-level nodes in an X3D/VRML file. 
Definition at line 92 of file x3d.cpp.
References name.
Referenced by Load().
 
 
◆ Load()
      
        
          | SCENEGRAPH * X3DPARSER::Load  | 
          ( | 
          const wxString & |           aFileName | ) | 
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The documentation for this class was generated from the following files: