#include <cstdint>
#include <memory>
#include <string>
#include <unordered_map>
#include <exporters/u3d/data_block.h>
#include <exporters/u3d/bit_stream_writer.h>
#include <TopoDS_Shape.hxx>
#include <TDocStd_Document.hxx>
#include <Standard_Handle.hxx>
#include <Graphic3d_Vec4.hxx>
#include <Graphic3d_Vec3.hxx>
#include <Bnd_Box.hxx>
#include <XCAFDoc_ShapeTool.hxx>
#include <XCAFDoc_ColorTool.hxx>
#include <XCAFDoc_VisMaterialTool.hxx>
#include <math/vector2d.h>
#include <math/vector3.h>
#include <wx/mstream.h>
Go to the source code of this file.
|
namespace | std |
| STL namespace.
|
|
namespace | U3D |
|