43        wxLogTrace( MASK_3D_SG,
 
   44                    wxT( 
"%s:%s:%d * [BUG] inappropriate parent to SGCOORDS (type %s)" ),
 
   45                    __FILE__, __FUNCTION__, __LINE__, aParent->GetNodeType() );
 
   49        m_Parent->AddChildNode( this );
 
 
   73        if( 
nullptr == aParent )
 
 
   92    if( 
nullptr == aNodeName || 0 == aNodeName[0] )
 
   95    if( !
m_Name.compare( aNodeName ) )
 
 
  116    wxCHECK( aNode, 
false );
 
 
  124    wxCHECK( aNode, 
false );
 
 
  135        aCoordsList = 
nullptr;
 
  139    aListSize = 
coords.size();
 
 
  149    if( 0 == aListSize || 
nullptr == aCoordsList )
 
  152    for( 
size_t i = 0; i < aListSize; ++i )
 
  153        coords.push_back( aCoordsList[i] );
 
 
  159    coords.emplace_back( aXValue, aYValue, aZValue );
 
 
  165    coords.push_back( aPoint );
 
 
  188            aFile << 
"  coord DEF " << 
GetName() << 
" Coordinate { point [\n  ";
 
  193            aFile << 
"  coord USE " << 
GetName() << 
"\n";
 
  199        aFile << 
"  coord Coordinate { point [\n  ";
 
  207    for( 
size_t i = 0; i < n; )
 
 
  243    if( 
nullptr == parentNode )
 
  261    wxCHECK( parentNode == 
m_Parent, 
false );
 
  265        wxLogTrace( MASK_3D_SG, wxT( 
"%s:%s:%d * [INFO] bad stream" ),
 
  266                    __FILE__, __FUNCTION__, __LINE__ );
 
  271    aFile << 
"[" << 
GetName() << 
"]";
 
  272    size_t npts = 
coords.size();
 
  273    aFile.write( (
char*)&npts, 
sizeof(
size_t) );
 
  275    for( 
size_t i = 0; i < npts; ++i )
 
 
  288    wxCHECK( 
coords.empty(), 
false );
 
  291    aFile.read( (
char*) &npts, 
sizeof( 
size_t ) );
 
  297    for( 
size_t i = 0; i < npts; ++i )
 
 
  314    if( 
nullptr == 
m_Parent || 
nullptr == callingNode )
 
  319    std::vector< int > ilist;
 
 
bool WriteCache(std::ostream &aFile, SGNODE *parentNode) override
Write this node's data to a binary cache file.
 
void unlinkChildNode(const SGNODE *aNode) noexcept override
Remove references to an owned child.
 
void unlinkRefNode(const SGNODE *aNode) noexcept override
Remove pointers to a referenced node.
 
bool WriteVRML(std::ostream &aFile, bool aReuseFlag) override
Writes this node's data to a VRML file.
 
std::vector< SGPOINT > coords
 
bool AddRefNode(SGNODE *aNode) noexcept override
 
void AddCoord(double aXValue, double aYValue, double aZValue)
 
bool ReadCache(std::istream &aFile, SGNODE *parentNode) override
Reads binary format data from a cache file.
 
SGCOORDS(SGNODE *aParent)
 
SGNODE * FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept override
Search the tree of linked nodes and return a reference to the first node found with the given name.
 
virtual bool SetParent(SGNODE *aParent, bool notify=true) override
Set the parent SGNODE of this object.
 
bool AddChildNode(SGNODE *aNode) noexcept override
 
bool GetCoordsList(size_t &aListSize, SGPOINT *&aCoordsList)
 
void ReNameNodes(void) override
Rename a node and all its child nodes in preparation for write operations.
 
void SetCoordsList(size_t aListSize, const SGPOINT *aCoordsList)
 
bool CalcNormals(SGFACESET *callingNode, SGNODE **aPtr=nullptr)
Calculate normals for this coordinate list and sets the normals list in the parent SGFACESET.
 
Define an indexed face set for a scenegraph.
 
void GatherCoordIndices(std::vector< int > &aIndexList)
Add all internal coordinate indices to the given list in preparation for a normals calculation.
 
virtual bool WriteCache(std::ostream &aFile, SGNODE *parentNode)=0
Write this node's data to a binary cache file.
 
const char * GetName(void)
 
SGNODE * GetParent(void) const noexcept
Returns a pointer to the parent SGNODE of this object or NULL if the object has no parent (ie.
 
S3D::SGTYPES GetNodeType(void) const noexcept
Return the type of this node instance.
 
std::list< SGNODE * > m_BackPointers
nodes which hold a reference to this.
 
SGNODE * m_Parent
Pointer to parent node; may be NULL for top level transform.
 
std::string m_Name
name to use for referencing the entity by name.
 
bool m_written
Set to true when the object has been written after a ReNameNodes().
 
S3D::SGTYPES m_SGtype
Type of Scene Graph node.
 
Define a set of vertex normals for a scene graph object.
 
std::vector< SGVECTOR > norms
 
bool ReadPoint(std::istream &aFile, SGPOINT &aPoint)
 
bool WritePoint(std::ostream &aFile, const SGPOINT &aPoint)
 
bool CalcTriangleNormals(std::vector< SGPOINT > coords, std::vector< int > &index, std::vector< SGVECTOR > &norms)
 
void FormatPoint(std::string &result, const SGPOINT &point)
 
Define a number of macros to aid in repetitious code which is probably best expressed as a preprocess...