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    KiCad PCB EDA Suite
    
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Class that handles multitarget rendering (i.e. More...
#include <gal/opengl/opengl_compositor.h>#include <gal/opengl/utils.h>#include <gal/color4d.h>#include <cassert>#include <memory>#include <stdexcept>#include <wx/log.h>#include <wx/debug.h>Go to the source code of this file.
Class that handles multitarget rendering (i.e.
to different textures/surfaces) and later compositing into a single image (OpenGL flavour).
Definition in file opengl_compositor.cpp.