A base class for any item which can be embedded within the BOARD container class, and therefore insta...
 
void AddOne(OBJECT_2D_TYPE aObjType)
 
static OBJECT_2D_STATS * s_instance
 
static OBJECT_2D_STATS & Instance()
 
OBJECT_2D_TYPE m_obj_type
 
const BOARD_ITEM & m_boardItem
 
OBJECT_2D(OBJECT_2D_TYPE aObjType, const BOARD_ITEM &aBoardItem)
 
const std::map< OBJECT_2D_TYPE, const char * > objectTypeNames