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Class to store instances of VERTEX with caching. More...
#include <gal/opengl/cached_container.h>
#include <gal/opengl/vertex_manager.h>
#include <gal/opengl/vertex_item.h>
#include <gal/opengl/utils.h>
#include <list>
#include <algorithm>
#include <cassert>
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Class to store instances of VERTEX with caching.
It allows storing VERTEX objects and associates them with VERTEX_ITEMs. This leads to a possibility of caching vertices data in the GPU memory and a fast reuse of that data.
Definition in file cached_container.cpp.