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x3d_ops.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2016 Cirilo Bernardo <[email protected]>
5 * Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, you may find one here:
19 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
20 * or you may search the http://www.gnu.org website for the version 2 license,
21 * or you may write to the Free Software Foundation, Inc.,
22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
23 */
24
30#ifndef X3D_OPS_H
31#define X3D_OPS_H
32
33#include "x3d_base.h"
34#include "wrltypes.h"
35
36namespace X3D
37{
38 /* Functions to create and read X3D Nodes */
39 bool ReadTransform( wxXmlNode* aNode, X3DNODE* aParent, X3D_DICT& aDict );
40 bool ReadSwitch( wxXmlNode* aNode, X3DNODE* aParent, X3D_DICT& aDict );
41 bool ReadShape( wxXmlNode* aNode, X3DNODE* aParent, X3D_DICT& aDict );
42 bool ReadAppearance( wxXmlNode* aNode, X3DNODE* aParent, X3D_DICT& aDict );
43 bool ReadIndexedFaceSet( wxXmlNode* aNode, X3DNODE* aParent, X3D_DICT& aDict );
44 bool ReadCoordinates( wxXmlNode* aNode, X3DNODE* aParent, X3D_DICT& aDict );
45
46 bool ParseSFBool( const wxString& aSource, bool& aResult );
47 bool ParseSFFloat( const wxString& aSource, float& aResult );
48 bool ParseSFVec3( const wxString& aSource, WRLVEC3F& aResult );
49 bool ParseSFRotation( const wxString& aSource, WRLROTATION& aResult );
50}
51
52#endif // X3D_OPS_H
53
The base class of all X3D nodes.
Definition: x3d_base.h:75
Definition: x3d_ops.h:37
bool ParseSFBool(const wxString &aSource, bool &aResult)
Definition: x3d_ops.cpp:231
bool ParseSFRotation(const wxString &aSource, WRLROTATION &aResult)
Definition: x3d_ops.cpp:284
bool ReadIndexedFaceSet(wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
Definition: x3d_ops.cpp:155
bool ParseSFVec3(const wxString &aSource, WRLVEC3F &aResult)
Definition: x3d_ops.cpp:264
bool ReadSwitch(wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
Definition: x3d_ops.cpp:72
bool ReadShape(wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
Definition: x3d_ops.cpp:79
bool ReadTransform(wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
Definition: x3d_ops.cpp:34
bool ReadCoordinates(wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
Definition: x3d_ops.cpp:193
bool ParseSFFloat(const wxString &aSource, float &aResult)
Definition: x3d_ops.cpp:252
bool ReadAppearance(wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
Definition: x3d_ops.cpp:117
declares some compound types used for VRML
glm::vec4 WRLROTATION
Definition: wrltypes.h:189
glm::vec3 WRLVEC3F
Definition: wrltypes.h:188
declares base class of X3D tree