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x3d_ops.h File Reference
#include "x3d_base.h"
#include "wrltypes.h"

Go to the source code of this file.

Namespaces

namespace  X3D
 

Functions

bool X3D::ReadTransform (wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
 
bool X3D::ReadSwitch (wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
 
bool X3D::ReadShape (wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
 
bool X3D::ReadAppearance (wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
 
bool X3D::ReadIndexedFaceSet (wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
 
bool X3D::ReadCoordinates (wxXmlNode *aNode, X3DNODE *aParent, X3D_DICT &aDict)
 
bool X3D::ParseSFBool (const wxString &aSource, bool &aResult)
 
bool X3D::ParseSFFloat (const wxString &aSource, float &aResult)
 
bool X3D::ParseSFVec3 (const wxString &aSource, WRLVEC3F &aResult)
 
bool X3D::ParseSFRotation (const wxString &aSource, WRLROTATION &aResult)