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vrml1_transform.h
Go to the documentation of this file.
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015-2016 Cirilo Bernardo <
[email protected]
>
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef VRML1_TRANSFORM_H
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#define VRML1_TRANSFORM_H
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#include "
vrml1_node.h
"
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class
WRL1BASE
;
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class
SGNODE
;
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class
WRL1TRANSFORM
:
public
WRL1NODE
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{
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public
:
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WRL1TRANSFORM
(
NAMEREGISTER
* aDictionary );
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WRL1TRANSFORM
(
NAMEREGISTER
* aDictionary,
WRL1NODE
* aNode );
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virtual
~WRL1TRANSFORM
();
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bool
Read
(
WRLPROC
& proc,
WRL1BASE
* aTopNode )
override
;
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bool
AddRefNode
(
WRL1NODE
* aNode )
override
;
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bool
AddChildNode
(
WRL1NODE
* aNode )
override
;
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SGNODE
*
TranslateToSG
(
SGNODE
* aParent,
WRL1STATUS
* sp )
override
;
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private
:
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WRLVEC3F
center
;
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WRLVEC3F
scale
;
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WRLVEC3F
translation
;
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WRLROTATION
rotation
;
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WRLROTATION
scaleOrientation
;
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};
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#endif
// VRML1_TRANSFORM_H
NAMEREGISTER
Definition:
vrml1_node.h:48
SGNODE
The base class of all Scene Graph nodes.
Definition:
sg_node.h:75
WRL1BASE
Represent the top node of a VRML1 model.
Definition:
vrml1_base.h:46
WRL1NODE
The base class of all VRML1 nodes.
Definition:
vrml1_node.h:117
WRL1TRANSFORM
Definition:
vrml1_transform.h:39
WRL1TRANSFORM::rotation
WRLROTATION rotation
Definition:
vrml1_transform.h:54
WRL1TRANSFORM::center
WRLVEC3F center
Definition:
vrml1_transform.h:51
WRL1TRANSFORM::scale
WRLVEC3F scale
Definition:
vrml1_transform.h:52
WRL1TRANSFORM::AddChildNode
bool AddChildNode(WRL1NODE *aNode) override
Definition:
vrml1_transform.cpp:244
WRL1TRANSFORM::translation
WRLVEC3F translation
Definition:
vrml1_transform.h:53
WRL1TRANSFORM::~WRL1TRANSFORM
virtual ~WRL1TRANSFORM()
Definition:
vrml1_transform.cpp:51
WRL1TRANSFORM::AddRefNode
bool AddRefNode(WRL1NODE *aNode) override
Definition:
vrml1_transform.cpp:237
WRL1TRANSFORM::scaleOrientation
WRLROTATION scaleOrientation
Definition:
vrml1_transform.h:55
WRL1TRANSFORM::Read
bool Read(WRLPROC &proc, WRL1BASE *aTopNode) override
Definition:
vrml1_transform.cpp:60
WRL1TRANSFORM::TranslateToSG
SGNODE * TranslateToSG(SGNODE *aParent, WRL1STATUS *sp) override
Produce a representation of the data using the intermediate scenegraph structures of the kicad_3dsg l...
Definition:
vrml1_transform.cpp:251
WRLPROC
Definition:
wrlproc.h:42
WRL1STATUS
Definition:
vrml1_node.h:67
vrml1_node.h
WRLROTATION
glm::vec4 WRLROTATION
Definition:
wrltypes.h:189
WRLVEC3F
glm::vec3 WRLVEC3F
Definition:
wrltypes.h:188
src
plugins
3d
vrml
v1
vrml1_transform.h
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