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    KiCad PCB EDA Suite
    
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#include <glm/gtc/matrix_transform.hpp>#include <glm/glm.hpp>#include <gal/opengl/vertex_common.h>#include <gal/color4d.h>#include <stack>#include <memory>Go to the source code of this file.
Classes | |
| class | KIGFX::VERTEX_MANAGER | 
| Class to control vertex container and GPU with possibility of emulating old-style OpenGL 1.0 state machine using modern OpenGL methods.  More... | |
Namespaces | |
| namespace | KIGFX | 
| The Cairo implementation of the graphics abstraction layer.  | |
Macros | |
| #define | GLM_FORCE_RADIANS | 
| #define GLM_FORCE_RADIANS | 
Definition at line 34 of file vertex_manager.h.