KiCad PCB EDA Suite
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vertex_manager.h File Reference
#include <glm/gtc/matrix_transform.hpp>
#include <glm/glm.hpp>
#include <gal/opengl/vertex_common.h>
#include <gal/color4d.h>
#include <stack>
#include <memory>

Go to the source code of this file.

Classes

class  KIGFX::VERTEX_MANAGER
 Class to control vertex container and GPU with possibility of emulating old-style OpenGL 1.0 state machine using modern OpenGL methods. More...
 

Namespaces

namespace  KIGFX
 The Cairo implementation of the graphics abstraction layer.
 

Macros

#define GLM_FORCE_RADIANS
 

Macro Definition Documentation

◆ GLM_FORCE_RADIANS

#define GLM_FORCE_RADIANS

Definition at line 34 of file vertex_manager.h.