KiCad PCB EDA Suite
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#include <glm/gtc/matrix_transform.hpp>
#include <glm/glm.hpp>
#include <gal/opengl/vertex_common.h>
#include <gal/color4d.h>
#include <stack>
#include <memory>
Go to the source code of this file.
Classes | |
class | KIGFX::VERTEX_MANAGER |
Class to control vertex container and GPU with possibility of emulating old-style OpenGL 1.0 state machine using modern OpenGL methods. More... | |
Namespaces | |
namespace | KIGFX |
The Cairo implementation of the graphics abstraction layer. | |
Macros | |
#define | GLM_FORCE_RADIANS |
#define GLM_FORCE_RADIANS |
Definition at line 34 of file vertex_manager.h.