KiCad PCB EDA Suite
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shader.h File Reference
#include <gal/opengl/kiglew.h>
#include <math/vector2d.h>
#include <string>
#include <deque>

Go to the source code of this file.

Classes

class  KIGFX::SHADER
 Provide the access to the OpenGL shaders. More...
 

Namespaces

namespace  KIGFX
 The Cairo implementation of the graphics abstraction layer.
 
namespace  KIGFX::DETAIL
 

Enumerations

enum  KIGFX::SHADER_TYPE { KIGFX::SHADER_TYPE_VERTEX = GL_VERTEX_SHADER , KIGFX::SHADER_TYPE_FRAGMENT = GL_FRAGMENT_SHADER , KIGFX::SHADER_TYPE_GEOMETRY = GL_GEOMETRY_SHADER }
 Type definition for the shader. More...
 

Functions

const char * KIGFX::DETAIL::translateStringArg (const std::string &str)
 
const char * KIGFX::DETAIL::translateStringArg (const char *str)