KiCad PCB EDA Suite
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#include <algorithm>
#include <cmath>
#include <cstring>
#include <iostream>
#include <sstream>
#include <wx/log.h>
#include "3d_cache/sg/sg_node.h"
#include "plugins/3dapi/c3dmodel.h"
Go to the source code of this file.
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static void | getNodeName (S3D::SGTYPES nodeType, std::string &aName) |
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static const std::string | node_names [S3D::SGTYPE_END+1] |
static unsigned int | node_counts [S3D::SGTYPE_END] = { 1, 1, 1, 1, 1, 1, 1, 1, 1 } |
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Definition at line 59 of file sg_node.cpp.
References node_counts, node_names, and S3D::SGTYPE_END.
Referenced by SGNODE::GetName(), and SGNODE::SetName().
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Definition at line 50 of file sg_node.cpp.
Referenced by getNodeName(), and SGNODE::ResetNodeIndex().
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Definition at line 36 of file sg_node.cpp.
Referenced by getNodeName(), SGNODE::GetNodeTypeName(), and S3D::GetNodeTypeName().