KiCad PCB EDA Suite
sg_coordindex.cpp
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24 
26 
27 
28 SGCOORDINDEX::SGCOORDINDEX( SGNODE* aParent ) : SGINDEX( aParent )
29 {
31 
32  if( nullptr != aParent && S3D::SGTYPE_FACESET == aParent->GetNodeType() )
33  {
34  m_Parent->AddChildNode( this );
35  }
36 }
37 
38 
40 {
41 }
42 
43 
44 void SGCOORDINDEX::GatherCoordIndices( std::vector< int >& aIndexList )
45 {
46  if( index.empty() )
47  return;
48 
49  aIndexList.insert( aIndexList.end(), index.begin(), index.end() );
50 }
virtual ~SGCOORDINDEX()
SGNODE * m_Parent
Pointer to parent node; may be NULL for top level transform.
Definition: sg_node.h:227
std::vector< int > index
Definition: sg_index.h:95
The base class of all Scene Graph nodes.
Definition: sg_node.h:74
Define a generic index interface for a scenegraph object.
Definition: sg_index.h:38
SGCOORDINDEX(SGNODE *aParent)
void GatherCoordIndices(std::vector< int > &aIndexList)
Add all coordinate indices to the given list in preparation for a normals calculation.
S3D::SGTYPES m_SGtype
Type of Scene Graph node.
Definition: sg_node.h:228
virtual bool AddChildNode(SGNODE *aNode)=0
S3D::SGTYPES GetNodeType(void) const noexcept
Return the type of this node instance.
Definition: sg_node.cpp:104