41        wxLogTrace( MASK_3D_SG,
 
   42                    wxT( 
"%s:%s:%d * [BUG] inappropriate parent to SGCOLORS (type %s)" ),
 
   43                    __FILE__, __FUNCTION__, __LINE__, aParent->GetNodeType() );
 
   47        m_Parent->AddChildNode( this );
 
 
   71        if( 
nullptr == aParent )
 
 
   90    if( 
nullptr == aNodeName || 0 == aNodeName[0] )
 
   93    if( !
m_Name.compare( aNodeName ) )
 
 
  114    wxCHECK( aNode, 
false );
 
 
  122    wxCHECK( aNode, 
false );
 
 
  133        aColorList = 
nullptr;
 
  137    aListSize = 
colors.size();
 
 
  147    if( 0 == aListSize || 
nullptr == aColorList )
 
  150    for( 
size_t i = 0; i < aListSize; ++i )
 
  151        colors.push_back( aColorList[i] );
 
 
  159    colors.emplace_back( aRedValue, aGreenValue, aBlueValue );
 
 
  166    colors.push_back( aColor );
 
 
  190            aFile << 
"color DEF " << 
GetName() << 
" Color { color [\n  ";
 
  195            aFile << 
"color USE " << 
GetName() << 
"\n";
 
  201        aFile << 
"color Color { color [\n  ";
 
  208    for( 
size_t i = 0; i < n; )
 
  212        colors[i].GetColor(r, g, b);
 
 
  241    if( 
nullptr == parentNode )
 
  259    wxCHECK( parentNode == 
m_Parent, 
false );
 
  263        wxLogTrace( MASK_3D_SG, wxT( 
"%s:%s:%d * [INFO] bad stream" ),
 
  264                    __FILE__, __FUNCTION__, __LINE__ );
 
  269    aFile << 
"[" << 
GetName() << 
"]";
 
  270    size_t ncolors = 
colors.size();
 
  271    aFile.write( (
char*)&ncolors, 
sizeof(
size_t) );
 
  273    for( 
size_t i = 0; i < ncolors; ++i )
 
 
  286    wxCHECK( 
colors.empty(), 
false );
 
  289    aFile.read( (
char*) &ncolors, 
sizeof( 
size_t ) );
 
  295    for( 
size_t i = 0; i < ncolors; ++i )
 
 
void unlinkChildNode(const SGNODE *aNode) noexcept override
Remove references to an owned child.
 
bool WriteCache(std::ostream &aFile, SGNODE *parentNode) override
Write this node's data to a binary cache file.
 
bool ReadCache(std::istream &aFile, SGNODE *parentNode) override
Reads binary format data from a cache file.
 
bool AddChildNode(SGNODE *aNode) noexcept override
 
bool AddRefNode(SGNODE *aNode) noexcept override
 
virtual bool SetParent(SGNODE *aParent, bool notify=true) override
Set the parent SGNODE of this object.
 
void unlinkRefNode(const SGNODE *aNode) noexcept override
Remove pointers to a referenced node.
 
bool WriteVRML(std::ostream &aFile, bool aReuseFlag) override
Writes this node's data to a VRML file.
 
SGNODE * FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept override
Search the tree of linked nodes and return a reference to the first node found with the given name.
 
void AddColor(double aRedValue, double aGreenValue, double aBlueValue)
 
void SetColorList(size_t aListSize, const SGCOLOR *aColorList)
 
std::vector< SGCOLOR > colors
 
SGCOLORS(SGNODE *aParent)
 
bool GetColorList(size_t &aListSize, SGCOLOR *&aColorList)
 
void ReNameNodes(void) override
Rename a node and all its child nodes in preparation for write operations.
 
virtual bool WriteCache(std::ostream &aFile, SGNODE *parentNode)=0
Write this node's data to a binary cache file.
 
const char * GetName(void)
 
SGNODE * GetParent(void) const noexcept
Returns a pointer to the parent SGNODE of this object or NULL if the object has no parent (ie.
 
S3D::SGTYPES GetNodeType(void) const noexcept
Return the type of this node instance.
 
SGNODE * m_Parent
Pointer to parent node; may be NULL for top level transform.
 
std::string m_Name
name to use for referencing the entity by name.
 
bool m_written
Set to true when the object has been written after a ReNameNodes().
 
S3D::SGTYPES m_SGtype
Type of Scene Graph node.
 
bool WriteColor(std::ostream &aFile, const SGCOLOR &aColor)
 
void FormatColor(std::string &result, const SGCOLOR &aColor)
 
bool ReadColor(std::istream &aFile, SGCOLOR &aColor)
 
Define a number of macros to aid in repetitious code which is probably best expressed as a preprocess...