#include <diff_merge/diff_scene.h>
#include <gal/color4d.h>
#include <kiid.h>
#include <pcb_painter.h>
#include <map>
#include <memory>
#include <vector>
Go to the source code of this file.
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| namespace | KIGFX |
| | The Cairo implementation of the graphics abstraction layer.
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| namespace | KICAD_DIFF |
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| std::vector< KIGFX::VIEW_ITEM * > | KICAD_DIFF::CollectBoardDiffContextItems (BOARD &aBoard) |
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| std::vector< KIGFX::VIEW_ITEM * > | KICAD_DIFF::CollectFootprintDiffContextItems (FOOTPRINT &aFootprint) |
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| void | KICAD_DIFF::ConfigurePcbDiffContextRenderSettings (KIGFX::PCB_RENDER_SETTINGS &aSettings, const KIGFX::COLOR4D &aColor) |
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| std::unique_ptr< KIGFX::PAINTER > | KICAD_DIFF::MakePcbDiffContextPainter (KIGFX::GAL *aGal, const KIGFX::COLOR4D &aColor, std::map< KIID, KIGFX::COLOR4D > aOverrides) |
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| void | KICAD_DIFF::ConfigurePcbDiffCanvasContext (WIDGET_DIFF_CANVAS &aCanvas, BOARD *aReference, BOARD *aComparison, const KIGFX::COLOR4D &aColor, const std::map< KIID, KIGFX::COLOR4D > &aOverrides, const std::vector< KIGFX::VIEW_ITEM * > &aExtraItems, const std::map< KIID, KICAD_DIFF::CATEGORY > &aCategories) |
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