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material.cpp File Reference
#include "material.h"
#include <3d_math.h>
#include <wx/debug.h>

Go to the source code of this file.

Macros

#define AMBIENT_FACTOR   (1.0f / 6.0f)
 
#define SPECULAR_FACTOR   1.0f
 

Variables

static PerlinNoise s_perlinNoise = PerlinNoise( 0 )
 

Macro Definition Documentation

◆ AMBIENT_FACTOR

#define AMBIENT_FACTOR   (1.0f / 6.0f)

Definition at line 36 of file material.cpp.

◆ SPECULAR_FACTOR

#define SPECULAR_FACTOR   1.0f

Definition at line 37 of file material.cpp.

Variable Documentation

◆ s_perlinNoise