The base class of all Scene Graph nodes.
bool SetParent(X3DNODE *aParent, bool doUnlink=true) override
Set the parent X3DNODE of this object.
bool AddRefNode(X3DNODE *aNode) override
bool Read(wxXmlNode *aNode, X3DNODE *aTopNode, X3D_DICT &aDict) override
bool AddChildNode(X3DNODE *aNode) override
void GetCoords(WRLVEC3F *&aCoordList, size_t &aListSize)
SGNODE * TranslateToSG(SGNODE *aParent) override
Produce a representation of the data using the intermediate scenegraph structures of the kicad_3dsg l...
std::vector< WRLVEC3F > points
The base class of all X3D nodes.
declares some compound types used for VRML