KiCad PCB EDA Suite
Loading...
Searching...
No Matches
symbol.cpp
Go to the documentation of this file.
1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, you may find one here:
18 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
19 * or you may search the http://www.gnu.org website for the version 2 license,
20 * or you may write to the Free Software Foundation, Inc.,
21 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
22 */
23
24#include <symbol.h>
25
26
27void SYMBOL::ViewGetLayers( int aLayers[], int& aCount ) const
28{
29 aCount = 0;
30
31 // Pins are drawn by their parent symbol, so the parent must draw to LAYER_DANGLING
32 if( Type() == SCH_SYMBOL_T )
33 aLayers[aCount++] = LAYER_DANGLING;
34
35 // Same for operating point currents
36 if( Type() == SCH_SYMBOL_T )
37 aLayers[aCount++] = LAYER_OP_CURRENTS;
38
39 aLayers[aCount++] = LAYER_DEVICE;
40 aLayers[aCount++] = LAYER_REFERENCEPART;
41 aLayers[aCount++] = LAYER_VALUEPART;
42 aLayers[aCount++] = LAYER_FIELDS;
43
44 if( Type() == LIB_SYMBOL_T )
45 aLayers[aCount++] = LAYER_PRIVATE_NOTES;
46
47 aLayers[aCount++] = LAYER_DEVICE_BACKGROUND;
48 aLayers[aCount++] = LAYER_NOTES_BACKGROUND;
49 aLayers[aCount++] = LAYER_SELECTION_SHADOWS;
50}
51
52
KICAD_T Type() const
Returns the type of object.
Definition: eda_item.h:101
void ViewGetLayers(int aLayers[], int &aCount) const override
Return the layers the item is drawn on (which may be more than its "home" layer)
Definition: symbol.cpp:27
@ LAYER_DANGLING
Definition: layer_ids.h:381
@ LAYER_DEVICE
Definition: layer_ids.h:370
@ LAYER_PRIVATE_NOTES
Definition: layer_ids.h:372
@ LAYER_VALUEPART
Definition: layer_ids.h:365
@ LAYER_FIELDS
Definition: layer_ids.h:366
@ LAYER_DEVICE_BACKGROUND
Definition: layer_ids.h:387
@ LAYER_REFERENCEPART
Definition: layer_ids.h:364
@ LAYER_NOTES_BACKGROUND
Definition: layer_ids.h:373
@ LAYER_OP_CURRENTS
Definition: layer_ids.h:404
@ LAYER_SELECTION_SHADOWS
Definition: layer_ids.h:397
@ LIB_SYMBOL_T
Definition: typeinfo.h:148
@ SCH_SYMBOL_T
Definition: typeinfo.h:172