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KiCad PCB EDA Suite
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#include <cstdint>#include <memory>#include <string>#include <vector>#include <map>#include <layer_ids.h>#include <math/vector2d.h>Go to the source code of this file.
Classes | |
| struct | SPRINT_LAYOUT::POINT |
| struct | SPRINT_LAYOUT::COMPONENT_DATA |
| struct | SPRINT_LAYOUT::OBJECT |
| struct | SPRINT_LAYOUT::BOARD_DATA |
| struct | SPRINT_LAYOUT::FILE_DATA |
| class | SPRINT_LAYOUT_PARSER |
Namespaces | |
| namespace | SPRINT_LAYOUT |
Enumerations | |
| enum | SPRINT_LAYOUT::OBJECT_TYPE { SPRINT_LAYOUT::OBJ_THT_PAD = 2 , SPRINT_LAYOUT::OBJ_POLY = 4 , SPRINT_LAYOUT::OBJ_CIRCLE = 5 , SPRINT_LAYOUT::OBJ_LINE = 6 , SPRINT_LAYOUT::OBJ_TEXT = 7 , SPRINT_LAYOUT::OBJ_SMD_PAD = 8 } |
| enum | SPRINT_LAYOUT::LAYER_ID { SPRINT_LAYOUT::LAYER_C1 = 1 , SPRINT_LAYOUT::LAYER_S1 = 2 , SPRINT_LAYOUT::LAYER_C2 = 3 , SPRINT_LAYOUT::LAYER_S2 = 4 , SPRINT_LAYOUT::LAYER_I1 = 5 , SPRINT_LAYOUT::LAYER_I2 = 6 , SPRINT_LAYOUT::LAYER_O = 7 } |
| enum | SPRINT_LAYOUT::THT_SHAPE { SPRINT_LAYOUT::THT_SHAPE_CIRCLE = 1 , SPRINT_LAYOUT::THT_SHAPE_OCT = 2 , SPRINT_LAYOUT::THT_SHAPE_SQUARE = 3 } |