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sch_screen.cpp File Reference
#include <stack>
#include <wx/filefn.h>
#include <eda_item.h>
#include <id.h>
#include <string_utils.h>
#include <kiway.h>
#include <plotters/plotter.h>
#include <sch_plotter.h>
#include <project.h>
#include <project_sch.h>
#include <reporter.h>
#include <trace_helpers.h>
#include <sch_edit_frame.h>
#include <sch_item.h>
#include <symbol_library.h>
#include <connection_graph.h>
#include <sch_pin.h>
#include <sch_symbol.h>
#include <sch_junction.h>
#include <sch_line.h>
#include <sch_marker.h>
#include <sch_sheet.h>
#include <sch_sheet_pin.h>
#include <sch_text.h>
#include <schematic.h>
#include <symbol_lib_table.h>
#include <tool/common_tools.h>
#include <sim/sim_model.h>
#include <locale_io.h>
#include <algorithm>
#include <core/profile.h>
#include "sch_bus_entry.h"

Go to the source code of this file.

Macros

#define PROCESSED   CANDIDATE
 

Variables

static const wxChar DanglingProfileMask [] = wxT( "DANGLING_PROFILE" )
 

Macro Definition Documentation

◆ PROCESSED

#define PROCESSED   CANDIDATE

Variable Documentation

◆ DanglingProfileMask

const wxChar DanglingProfileMask[] = wxT( "DANGLING_PROFILE" )
static

Definition at line 69 of file sch_screen.cpp.