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KiCad PCB EDA Suite
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#include <rhi/rhi_control_commands.h>#include <rhi/rhi_handle.h>#include <rhi/rhi_surface.h>#include <rhi/frame_mailbox.h>#include <rhi/frame_packet.h>#include <rhi/rhi_static_margin.h>#include <rhi/rhi_present_mode.h>#include <chrono>#include <cstdint>#include <optional>Go to the source code of this file.
Classes | |
| struct | KIGFX::WINDOW_STATE |
| Per-window state owned by the render thread. More... | |
| struct | KIGFX::WINDOW_STATE::PASS_UNIFORMS |
| Uniform buffers owned by one geometry target. More... | |
| struct | KIGFX::WINDOW_STATE::FRAME_UNIFORMS |
| One window's uniforms for one frame. More... | |
| struct | KIGFX::WINDOW_STATE::RENDERED_CONTENT |
| What a geometry target holds, so a frame asking for the same content at the same camera can reuse it. More... | |
Namespaces | |
| namespace | KIGFX |
| The Cairo implementation of the graphics abstraction layer. | |