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KIGFX::WINDOW_STATE::FRAME_UNIFORMS Struct Reference

One window's uniforms for one frame. More...

#include <render_thread_window_state.h>

Public Attributes

PASS_UNIFORMS staticUniforms
 
PASS_UNIFORMS dynamicUniforms
 
PASS_UNIFORMS overlayUniforms
 
RHI_BufferHandle cursorUBO
 
RHI_BindGroupHandle cursorBG
 

Detailed Description

One window's uniforms for one frame.

Definition at line 156 of file render_thread_window_state.h.

Member Data Documentation

◆ cursorBG

◆ cursorUBO

RHI_BufferHandle KIGFX::WINDOW_STATE::FRAME_UNIFORMS::cursorUBO

◆ dynamicUniforms

PASS_UNIFORMS KIGFX::WINDOW_STATE::FRAME_UNIFORMS::dynamicUniforms

◆ overlayUniforms

PASS_UNIFORMS KIGFX::WINDOW_STATE::FRAME_UNIFORMS::overlayUniforms

◆ staticUniforms

PASS_UNIFORMS KIGFX::WINDOW_STATE::FRAME_UNIFORMS::staticUniforms

The documentation for this struct was generated from the following file: