25#ifndef GBR_LAYER_BOX_SELECTOR_H
26#define GBR_LAYER_BOX_SELECTOR_H 1
36 const wxPoint& pos = wxDefaultPosition,
37 const wxSize& size = wxDefaultSize,
38 int n = 0,
const wxString choices[] =
nullptr ) :
COLOR4D getLayerColor(int aLayer) const override
bool isLayerEnabled(int aLayer) const override
GBR_LAYER_BOX_SELECTOR(wxWindow *parent, wxWindowID id, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, int n=0, const wxString choices[]=nullptr)
wxString getLayerName(int aLayer) const override
A color representation with 4 components: red, green, blue, alpha.