25#ifndef GBR_DISPLAY_OPTIONS_H
26#define GBR_DISPLAY_OPTIONS_H
bool m_DisplayFlashedItemsFill
Option to draw flashed items (filled/sketch)
bool m_HighContrastMode
High contrast mode (dim un-highlighted objects)
double m_OpacityModeAlphaValue
the alpha channel (opacity) value in opacity forced mode
COLOR4D m_NegativeDrawColor
The color used to draw negative objects, usually the background color, but not always,...
bool m_XORMode
Display layers in exclusive-or mode.
bool m_FlipGerberView
Display as a mirror image.
bool m_IsPrinting
true when printing a page, false when drawing on screen
bool m_ForceOpacityMode
Display layers in transparency (alpha channel) forced mode.
bool m_DisplayPolygonsFill
Option to draw polygons (filled/sketch)
bool m_DisplayLinesFill
Option to draw line items (filled/sketch)
A color representation with 4 components: red, green, blue, alpha.