KiCad PCB EDA Suite
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convert_basic_shapes_to_polygon.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2012 Jean-Pierre Charras, jp.charras at wanadoo.fr
5 * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, you may find one here:
19 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
20 * or you may search the http://www.gnu.org website for the version 2 license,
21 * or you may write to the Free Software Foundation, Inc.,
22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
23 */
24
25#ifndef CONVERT_BASIC_SHAPES_TO_POLYGON_H
26#define CONVERT_BASIC_SHAPES_TO_POLYGON_H
27
30
31
32// The chamfer positions of chamfered rect shape.
33// the position is relative to a pad with orientation = 0
34// we can have 1 to 4 chamfered corners (0 corner = roundrect)
35// The position list is the OR of corner to chamfer
37{
47};
48
49
61int ConvertArcToPolyline( SHAPE_LINE_CHAIN& aPolyline, VECTOR2I aCenter, int aRadius,
62 const EDA_ANGLE& aStartAngleDeg, const EDA_ANGLE& aArcAngleDeg,
63 double aAccuracy, ERROR_LOC aErrorLoc );
64
65
77void TransformCircleToPolygon( SHAPE_LINE_CHAIN& aBuffer, const VECTOR2I& aCenter, int aRadius,
78 int aError, ERROR_LOC aErrorLoc, int aMinSegCount = 0 );
79
91void TransformCircleToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aCenter, int aRadius,
92 int aError, ERROR_LOC aErrorLoc, int aMinSegCount = 0 );
93
94
112void TransformOvalToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aStart, const VECTOR2I& aEnd,
113 int aWidth, int aError, ERROR_LOC aErrorLoc, int aMinSegCount = 0 );
114
129void TransformTrapezoidToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aPosition,
130 const VECTOR2I& aSize, const EDA_ANGLE& aRotation, int aDeltaX,
131 int aDeltaY, int aInflate, int aError, ERROR_LOC aErrorLoc );
132
156void TransformRoundChamferedRectToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aPosition,
157 const VECTOR2I& aSize, const EDA_ANGLE& aRotation,
158 int aCornerRadius, double aChamferRatio,
159 int aChamferCorners, int aInflate, int aError,
160 ERROR_LOC aErrorLoc );
161
173void TransformArcToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aStart, const VECTOR2I& aMid,
174 const VECTOR2I& aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc );
175
186void TransformRingToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aCentre, int aRadius,
187 int aWidth, int aError, ERROR_LOC aErrorLoc );
188
189#endif // CONVERT_BASIC_SHAPES_TO_POLYGON_H
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
Definition: approximation.h:32
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
Represent a set of closed polygons.
void TransformRingToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aCentre, int aRadius, int aWidth, int aError, ERROR_LOC aErrorLoc)
Convert arcs to multiple straight segments.
int ConvertArcToPolyline(SHAPE_LINE_CHAIN &aPolyline, VECTOR2I aCenter, int aRadius, const EDA_ANGLE &aStartAngleDeg, const EDA_ANGLE &aArcAngleDeg, double aAccuracy, ERROR_LOC aErrorLoc)
Generate a polyline to approximate a arc.
void TransformCircleToPolygon(SHAPE_LINE_CHAIN &aBuffer, const VECTOR2I &aCenter, int aRadius, int aError, ERROR_LOC aErrorLoc, int aMinSegCount=0)
Convert a circle to a polygon, using multiple straight lines.
void TransformArcToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc)
Convert arc to multiple straight segments.
void TransformRoundChamferedRectToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aPosition, const VECTOR2I &aSize, const EDA_ANGLE &aRotation, int aCornerRadius, double aChamferRatio, int aChamferCorners, int aInflate, int aError, ERROR_LOC aErrorLoc)
Convert a rectangle with rounded corners and/or chamfered corners to a polygon.
void TransformOvalToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aStart, const VECTOR2I &aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc, int aMinSegCount=0)
Convert a oblong shape to a polygon, using multiple segments.
void TransformTrapezoidToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aPosition, const VECTOR2I &aSize, const EDA_ANGLE &aRotation, int aDeltaX, int aDeltaY, int aInflate, int aError, ERROR_LOC aErrorLoc)
Convert a rectangle or trapezoid to a polygon.