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    KiCad PCB EDA Suite
    
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Procedural generation of the copper normals. More...
#include <material.h>
  
Public Member Functions | |
| COPPER_NORMAL () | |
| COPPER_NORMAL (float aScale, const MATERIAL_GENERATOR *aBoardNormalGenerator) | |
| virtual | ~COPPER_NORMAL () | 
| SFVEC3F | Generate (const RAY &aRay, const HITINFO &aHitInfo) const override | 
| Generate a 3D vector based on the ray and hit information depending on the implementation.   | |
Private Attributes | |
| const MATERIAL_GENERATOR * | m_board_normal_generator | 
| float | m_scale | 
Procedural generation of the copper normals.
Definition at line 75 of file material.h.
      
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  inline | 
Definition at line 78 of file material.h.
References m_board_normal_generator, m_scale, and MATERIAL_GENERATOR::MATERIAL_GENERATOR().
| COPPER_NORMAL::COPPER_NORMAL | ( | float | aScale, | 
| const MATERIAL_GENERATOR * | aBoardNormalGenerator ) | 
Definition at line 164 of file material.cpp.
References m_board_normal_generator, m_scale, and MATERIAL_GENERATOR::MATERIAL_GENERATOR().
      
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  inlinevirtual | 
Definition at line 86 of file material.h.
      
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  overridevirtual | 
Generate a 3D vector based on the ray and hit information depending on the implementation.
| aRay | the camera ray that hits the object | 
| aHitInfo | the hit information | 
Implements MATERIAL_GENERATOR.
Definition at line 171 of file material.cpp.
References m_board_normal_generator, HITINFO::m_HitPoint, RAY::m_Origin, m_scale, and s_perlinNoise.
      
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  private | 
Definition at line 93 of file material.h.
Referenced by COPPER_NORMAL(), COPPER_NORMAL(), and Generate().
      
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  private | 
Definition at line 94 of file material.h.
Referenced by COPPER_NORMAL(), COPPER_NORMAL(), and Generate().