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vrml_layer.h File Reference
#include <iostream>
#include <vector>
#include <list>
#include <utility>
#include <wx/gdicmn.h>

Go to the source code of this file.

Classes

struct  VERTEX_3D
 
struct  TRIPLET_3D
 
class  VRML_LAYER
 

Macros

#define M_PI2   ( M_PI / 2.0 )
 
#define M_PI4   ( M_PI / 4.0 )
 

Typedefs

typedef unsigned int GLenum
 

Macro Definition Documentation

◆ M_PI2

#define M_PI2   ( M_PI / 2.0 )

Definition at line 46 of file vrml_layer.h.

Referenced by VRML_LAYER::AddSlot().

◆ M_PI4

#define M_PI4   ( M_PI / 4.0 )

Definition at line 50 of file vrml_layer.h.

Typedef Documentation

◆ GLenum

typedef unsigned int GLenum

Definition at line 43 of file vrml_layer.h.