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KiCad PCB EDA Suite
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A translucent triangle soup drawn over the scene. More...
#include <eda_3d_canvas.h>
Public Attributes | |
| glm::mat4 | transform { 1.0f } |
| std::vector< SFVEC3F > | vertices |
| Triangle list in the transform's space. | |
| SFVEC4F | color { 0.0f, 1.0f, 0.0f, 0.5f } |
| bool | alwaysVisible = false |
| Draw through whatever is in front of it. | |
A translucent triangle soup drawn over the scene.
Definition at line 114 of file eda_3d_canvas.h.
| bool EDA_3D_CANVAS::OVERLAY::alwaysVisible = false |
Draw through whatever is in front of it.
Definition at line 119 of file eda_3d_canvas.h.
| SFVEC4F EDA_3D_CANVAS::OVERLAY::color { 0.0f, 1.0f, 0.0f, 0.5f } |
Definition at line 118 of file eda_3d_canvas.h.
| glm::mat4 EDA_3D_CANVAS::OVERLAY::transform { 1.0f } |
Definition at line 116 of file eda_3d_canvas.h.
| std::vector<SFVEC3F> EDA_3D_CANVAS::OVERLAY::vertices |
Triangle list in the transform's space.
Definition at line 117 of file eda_3d_canvas.h.