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KiCad PCB EDA Suite
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Go to the source code of this file.
Classes | |
| struct | RHI_SHADER_DESC |
| The bytecode is SPIR-V on Vulkan and MSL source text on Metal. More... | |
| struct | RHI_SHADER_BLOB |
| One shader stage as GenerateShaderHeader.cmake embeds it. More... | |
Enumerations | |
| enum class | RHI_SHADER_TYPE { VERTEX , FRAGMENT , COMPUTE } |
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strong |
| Enumerator | |
|---|---|
| VERTEX | |
| FRAGMENT | |
| COMPUTE | |
Definition at line 26 of file rhi_shader.h.