|
KiCad PCB EDA Suite
|
#include <rhi/rhi_handle.h>#include <rhi/rhi_bind_group.h>#include <rhi/rhi_texture.h>#include <cstdint>#include <vector>Go to the source code of this file.
Classes | |
| struct | RHI_VERTEX_ATTRIBUTE_DESC |
| struct | RHI_VERTEX_BUFFER_LAYOUT_DESC |
| struct | RHI_BLEND_STATE |
| struct | RHI_DEPTH_STENCIL_STATE |
| struct | RHI_PIPELINE_DESC |
| Everything here is fixed at creation except the states listed in dynamicStates. More... | |
Enumerations | |
| enum class | RHI_BLEND_FACTOR { ZERO , ONE , SRC_ALPHA , ONE_MINUS_SRC_ALPHA } |
| enum class | RHI_BLEND_OP { ADD } |
| enum class | RHI_COMPARE_OP { LESS , LESS_EQUAL } |
| enum class | RHI_VERTEX_FORMAT { FLOAT32X2 , FLOAT32X4 , FLOAT16X2 , FLOAT16X4 , UINT8X4_NORM , UINT16X2 } |
| enum class | RHI_VERTEX_STEP_MODE { VERTEX , INSTANCE } |
| enum class | RHI_PRIMITIVE_TOPOLOGY { TRIANGLE_LIST } |
| enum class | RHI_DYNAMIC_STATE { VIEWPORT , SCISSOR } |
Functions | |
| bool | RhiPipelineUsesDepthStencil (const RHI_PIPELINE_DESC &aDesc) |
| Return true when the pipeline targets framebuffers with a depth/stencil attachment. | |
|
strong |
| Enumerator | |
|---|---|
| ZERO | |
| ONE | |
| SRC_ALPHA | |
| ONE_MINUS_SRC_ALPHA | |
Definition at line 28 of file rhi_pipeline.h.
|
strong |
| Enumerator | |
|---|---|
| ADD | |
Definition at line 36 of file rhi_pipeline.h.
|
strong |
| Enumerator | |
|---|---|
| LESS | |
| LESS_EQUAL | |
Definition at line 41 of file rhi_pipeline.h.
|
strong |
| Enumerator | |
|---|---|
| VIEWPORT | |
| SCISSOR | |
Definition at line 68 of file rhi_pipeline.h.
|
strong |
| Enumerator | |
|---|---|
| TRIANGLE_LIST | |
Definition at line 63 of file rhi_pipeline.h.
|
strong |
| Enumerator | |
|---|---|
| FLOAT32X2 | |
| FLOAT32X4 | |
| FLOAT16X2 | |
| FLOAT16X4 | |
| UINT8X4_NORM | |
| UINT16X2 | |
Definition at line 47 of file rhi_pipeline.h.
|
strong |
| Enumerator | |
|---|---|
| VERTEX | |
| INSTANCE | |
Definition at line 57 of file rhi_pipeline.h.
|
inline |
Return true when the pipeline targets framebuffers with a depth/stencil attachment.
Metal rejects a bind whose pipeline and framebuffer disagree on it.
Definition at line 139 of file rhi_pipeline.h.
References RHI_PIPELINE_DESC::depthStencil, RHI_DEPTH_STENCIL_STATE::depthTestEnable, and RHI_PIPELINE_DESC::renderPassHasDepthStencil.
Referenced by RHI_VULKAN_DEVICE::CreatePipeline().