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rhi_texture.h
Go to the documentation of this file.
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <
rhi/rhi_handle.h
>
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#include <cstddef>
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#include <cstdint>
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enum class
RHI_TEXTURE_FORMAT
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{
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RGBA8
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};
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enum class
RHI_FILTER
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{
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BILINEAR
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};
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struct
RHI_TEXTURE_DESC
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{
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uint32_t
width
= 0;
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uint32_t
height
= 0;
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RHI_TEXTURE_FORMAT
format
=
RHI_TEXTURE_FORMAT::RGBA8
;
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RHI_FILTER
filter
=
RHI_FILTER::BILINEAR
;
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};
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inline
uint32_t
RhiTextureBytesPerPixel
(
RHI_TEXTURE_FORMAT
format )
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{
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switch
( format )
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{
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case
RHI_TEXTURE_FORMAT::RGBA8
:
return
4;
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}
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return
0;
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}
rhi_handle.h
RHI_FILTER
RHI_FILTER
Definition
rhi_texture.h:32
RHI_FILTER::BILINEAR
@ BILINEAR
Definition
rhi_texture.h:33
RhiTextureBytesPerPixel
uint32_t RhiTextureBytesPerPixel(RHI_TEXTURE_FORMAT format)
Definition
rhi_texture.h:45
RHI_TEXTURE_FORMAT
RHI_TEXTURE_FORMAT
Definition
rhi_texture.h:27
RHI_TEXTURE_FORMAT::RGBA8
@ RGBA8
Definition
rhi_texture.h:28
RHI_TEXTURE_DESC
Definition
rhi_texture.h:37
RHI_TEXTURE_DESC::format
RHI_TEXTURE_FORMAT format
Definition
rhi_texture.h:40
RHI_TEXTURE_DESC::width
uint32_t width
Definition
rhi_texture.h:38
RHI_TEXTURE_DESC::height
uint32_t height
Definition
rhi_texture.h:39
RHI_TEXTURE_DESC::filter
RHI_FILTER filter
Definition
rhi_texture.h:41
src
include
rhi
rhi_texture.h
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