27#ifndef HIDPI_GL_CANVAS_H
28#define HIDPI_GL_CANVAS_H
31#include <wx/glcanvas.h>
45 const wxGLAttributes& aGLAttribs, wxWindowID aId = wxID_ANY,
46 const wxPoint& aPos = wxDefaultPosition,
const wxSize& aSize = wxDefaultSize,
47 long aStyle = 0,
const wxString& aName = wxGLCanvasName,
48 const wxPalette& aPalette = wxNullPalette );
HIDPI_GL_CANVAS(const KIGFX::VC_SETTINGS &aSettings, wxWindow *aParent, const wxGLAttributes &aGLAttribs, wxWindowID aId=wxID_ANY, const wxPoint &aPos=wxDefaultPosition, const wxSize &aSize=wxDefaultSize, long aStyle=0, const wxString &aName=wxGLCanvasName, const wxPalette &aPalette=wxNullPalette)
KIGFX::VC_SETTINGS m_settings
< Current VIEW_CONTROLS settings.
virtual wxSize GetNativePixelSize() const
void SetVcSettings(const KIGFX::VC_SETTINGS &aVcSettings)
wxPoint GetNativePosition(const wxPoint &aPoint) const
Convert the given point from client coordinates to native pixel coordinates.
double GetScaleFactor() const
Get the current scale factor.
Structure to keep VIEW_CONTROLS settings for easy store/restore operations.