KiCad PCB EDA Suite
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diff_renderer_gal.cpp File Reference

Go to the source code of this file.

Namespaces

namespace  KICAD_DIFF
 

Functions

void KICAD_DIFF::RenderSceneToOverlay (KIGFX::VIEW_OVERLAY &aOverlay, const DIFF_SCENE &aScene, const std::array< bool, CATEGORY_COUNT > &aVisible=ALL_CATEGORIES_VISIBLE, const std::optional< KIID_PATH > &aHighlight=std::nullopt, const std::set< KIID_PATH > &aHidden={})
 Push a DIFF_SCENE's shapes onto a VIEW_OVERLAY as filled, semi-transparent rectangles, drawn in the canonical PAINT_ORDER so conflicts visually win over earlier categories.