10#include <wx/artprov.h>
11#include <wx/xrc/xmlres.h>
15#include <wx/stattext.h>
19#include <wx/settings.h>
22#include <wx/checkbox.h>
52 virtual void OnInitDlg( wxInitDialogEvent& event ) {
event.Skip(); }
53 virtual void OnUpdateUI( wxUpdateUIEvent& event ) {
event.Skip(); }
58 DIALOG_MULTICHANNEL_REPEAT_LAYOUT_BASE( wxWindow* parent, wxWindowID
id = wxID_ANY,
const wxString& title =
_(
"Repeat Multichannel Layout"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxSize( -1,-1 ),
long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
Class DIALOG_MULTICHANNEL_REPEAT_LAYOUT_BASE.
wxStaticText * m_refRAName
wxBoxSizer * m_GeneralBoxSizer
wxStdDialogButtonSizer * m_sdbSizerStdButtons
wxStaticText * m_staticText1
wxButton * m_sdbSizerStdButtonsCancel
wxStaticText * m_staticText4
wxButton * m_sdbSizerStdButtonsOK
wxCheckBox * m_cbCopyRouting
wxCheckBox * m_cbGroupItems
virtual void OnInitDlg(wxInitDialogEvent &event)
wxCheckBox * m_cbCopyPlacement
wxCheckBox * m_cbCopyOtherItems
wxCheckBox * m_cbIncludeLockedComponents
virtual void OnUpdateUI(wxUpdateUIEvent &event)
~DIALOG_MULTICHANNEL_REPEAT_LAYOUT_BASE()
wxCheckBox * m_cbIncludeOffRAComponents
Dialog helper object to sit in the inheritance tree between wxDialog and any class written by wxFormB...