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dialog_manage_repositories_base.h
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1
2// C++ code generated with wxFormBuilder (version 3.10.1-0-g8feb16b3)
3// http://www.wxformbuilder.org/
4//
5// PLEASE DO *NOT* EDIT THIS FILE!
7
8#pragma once
9
10#include <wx/artprov.h>
11#include <wx/xrc/xmlres.h>
12#include <wx/intl.h>
14class WX_GRID;
15
16#include "dialog_shim.h"
17#include <wx/colour.h>
18#include <wx/settings.h>
19#include <wx/string.h>
20#include <wx/font.h>
21#include <wx/grid.h>
22#include <wx/gdicmn.h>
24#include <wx/bmpbuttn.h>
25#include <wx/bitmap.h>
26#include <wx/image.h>
27#include <wx/icon.h>
28#include <wx/button.h>
29#include <wx/sizer.h>
30#include <wx/dialog.h>
31
33
34
39{
40 private:
41
42 protected:
48 wxStdDialogButtonSizer* m_sdbSizer1;
49 wxButton* m_sdbSizer1Save;
51
52 // Virtual event handlers, override them in your derived class
53 virtual void OnGridCellClicked( wxGridEvent& event ) { event.Skip(); }
54 virtual void OnMoveUpButtonClicked( wxCommandEvent& event ) { event.Skip(); }
55 virtual void OnMoveDownButtonClicked( wxCommandEvent& event ) { event.Skip(); }
56 virtual void OnRemoveButtonClicked( wxCommandEvent& event ) { event.Skip(); }
57 virtual void OnSaveClicked( wxCommandEvent& event ) { event.Skip(); }
58
59
60 public:
61
62 DIALOG_MANAGE_REPOSITORIES_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Manage Repositories"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( -1,-1 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
63
65
66};
67
Class DIALOG_MANAGE_REPOSITORIES_BASE.
virtual void OnMoveUpButtonClicked(wxCommandEvent &event)
virtual void OnRemoveButtonClicked(wxCommandEvent &event)
virtual void OnSaveClicked(wxCommandEvent &event)
virtual void OnMoveDownButtonClicked(wxCommandEvent &event)
virtual void OnGridCellClicked(wxGridEvent &event)
Dialog helper object to sit in the inheritance tree between wxDialog and any class written by wxFormB...
Definition: dialog_shim.h:88
A bitmap button widget that behaves like a standard dialog button except with an icon.
#define _(s)