KiCad PCB EDA Suite
3d_enums.h
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24 
30 #ifndef _3D_ENUMS_H_
31 #define _3D_ENUMS_H_
32 
35 {
36  FL_AXIS = 0,
44 
48 
51 
58 
59  // OpenGL options
66 
67  // Raytracing options
76 };
77 
78 
80 enum class ROTATION_DIR
81 {
82  X_CW,
83  X_CCW,
84  Y_CW,
85  Y_CCW,
86  Z_CW,
87  Z_CCW
88 };
89 
90 
92 enum class CAMERA_TYPE
93 {
94  TRACKBALL
95 };
96 
97 
99 enum class GRID3D_TYPE
100 {
101  NONE,
102  GRID_1MM,
103  GRID_2P5MM,
104  GRID_5MM,
105  GRID_10MM
106 };
107 
108 
110 enum class RENDER_ENGINE
111 {
113  RAYTRACING,
114 };
115 
116 
118 enum class MATERIAL_MODE
119 {
120  NORMAL,
121  DIFFUSE_ONLY,
122  CAD_MODE
123 };
124 
125 #endif // _3D_ENUMS_H_
Use a gray shading based on diffuse material.
Use only diffuse material properties.
Use all material properties from model file.
MATERIAL_MODE
Render 3d model shape materials mode.
Definition: 3d_enums.h:118
ROTATION_DIR
Rotation direction for the 3d canvas.
Definition: 3d_enums.h:80
GRID3D_TYPE
Grid types.
Definition: 3d_enums.h:99
DISPLAY3D_FLG
Flags used in rendering options.
Definition: 3d_enums.h:34
RENDER_ENGINE
Render engine mode.
Definition: 3d_enums.h:110
CAMERA_TYPE
Camera types.
Definition: 3d_enums.h:92