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def | FromCSSRGBA (self, aRed, aGreen, aBlue, aAlpha=1.0) |
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def | __init__ (self, *args) |
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def | SetFromWxString (self, aColorString) |
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def | ToCSSString (self) |
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def | SetFromHexString (self, aColorString) |
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def | ToHexString (self) |
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def | ToColour (self) |
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def | LegacyMix (self, aColor) |
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def | ToHSL (self, aOutHue, aOutSaturation, aOutLightness) |
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def | FromHSL (self, aInHue, aInSaturation, aInLightness) |
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def | Brighten (self, aFactor) |
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def | Darken (self, aFactor) |
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def | Invert (self) |
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def | Saturate (self, aFactor) |
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def | Desaturate (self) |
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def | Brightened (self, aFactor) |
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def | Darkened (self, aFactor) |
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def | Mix (self, aColor, aFactor) |
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def | WithAlpha (self, aAlpha) |
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def | Inverted (self) |
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def | GetBrightness (self) |
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def | ToHSV (self, aOutHue, aOutSaturation, aOutValue, aAlwaysDefineHue=False) |
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def | FromHSV (self, aInH, aInS, aInV) |
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def | Distance (self, other) |
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def | Compare (self, aRhs) |
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def | RelativeLuminance (self) |
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property | thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc="The membership flag") |
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property | r = property(_pcbnew.COLOR4D_r_get, _pcbnew.COLOR4D_r_set, doc=) |
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property | g = property(_pcbnew.COLOR4D_g_get, _pcbnew.COLOR4D_g_set, doc=) |
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property | b = property(_pcbnew.COLOR4D_b_get, _pcbnew.COLOR4D_b_set, doc=) |
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property | a = property(_pcbnew.COLOR4D_a_get, _pcbnew.COLOR4D_a_set, doc=) |
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Proxy of C++ KIGFX::COLOR4D class.
Definition at line 2225 of file pcbnew.py.
◆ __init__()
def pcbnew.COLOR4D.__init__ |
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self, |
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* |
args |
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__init__(COLOR4D self) -> COLOR4D
__init__(COLOR4D self, double aRed, double aGreen, double aBlue, double aAlpha) -> COLOR4D
__init__(COLOR4D self, EDA_COLOR_T aColor) -> COLOR4D
__init__(COLOR4D self, wxString aColorStr) -> COLOR4D
__init__(COLOR4D self, wxColour const & aColor) -> COLOR4D
Definition at line 2235 of file pcbnew.py.
◆ Brighten()
def pcbnew.COLOR4D.Brighten |
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self, |
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aFactor |
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) |
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Brighten(COLOR4D self, double aFactor) -> COLOR4D
Definition at line 2277 of file pcbnew.py.
◆ Brightened()
def pcbnew.COLOR4D.Brightened |
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self, |
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aFactor |
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) |
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Brightened(COLOR4D self, double aFactor) -> COLOR4D
Definition at line 2297 of file pcbnew.py.
◆ Compare()
def pcbnew.COLOR4D.Compare |
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self, |
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aRhs |
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) |
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Compare(COLOR4D self, COLOR4D aRhs) -> int
Definition at line 2333 of file pcbnew.py.
◆ ContrastRatio()
def pcbnew.COLOR4D.ContrastRatio |
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aLeft, |
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aRight |
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) |
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static |
ContrastRatio(COLOR4D aLeft, COLOR4D aRight) -> double
Definition at line 2342 of file pcbnew.py.
◆ Darken()
def pcbnew.COLOR4D.Darken |
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self, |
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aFactor |
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) |
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Darken(COLOR4D self, double aFactor) -> COLOR4D
Definition at line 2281 of file pcbnew.py.
◆ Darkened()
def pcbnew.COLOR4D.Darkened |
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self, |
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aFactor |
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) |
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Darkened(COLOR4D self, double aFactor) -> COLOR4D
Definition at line 2301 of file pcbnew.py.
◆ Desaturate()
def pcbnew.COLOR4D.Desaturate |
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self | ) |
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Desaturate(COLOR4D self) -> COLOR4D
Definition at line 2293 of file pcbnew.py.
◆ Distance()
def pcbnew.COLOR4D.Distance |
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self, |
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other |
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) |
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Distance(COLOR4D self, COLOR4D other) -> double
Definition at line 2329 of file pcbnew.py.
◆ FindNearestLegacyColor()
def pcbnew.COLOR4D.FindNearestLegacyColor |
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aR, |
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aG, |
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aB |
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) |
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static |
FindNearestLegacyColor(int aR, int aG, int aB) -> EDA_COLOR_T
Definition at line 2347 of file pcbnew.py.
◆ FromCSSRGBA()
def pcbnew.COLOR4D.FromCSSRGBA |
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self, |
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aRed, |
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aGreen, |
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aBlue, |
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aAlpha = 1.0 |
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) |
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FromCSSRGBA(COLOR4D self, int aRed, int aGreen, int aBlue, double aAlpha=1.0) -> COLOR4D
Definition at line 2231 of file pcbnew.py.
◆ FromHSL()
def pcbnew.COLOR4D.FromHSL |
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self, |
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aInHue, |
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aInSaturation, |
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aInLightness |
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) |
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FromHSL(COLOR4D self, double aInHue, double aInSaturation, double aInLightness)
Definition at line 2273 of file pcbnew.py.
◆ FromHSV()
def pcbnew.COLOR4D.FromHSV |
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self, |
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aInH, |
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aInS, |
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aInV |
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) |
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FromHSV(COLOR4D self, double aInH, double aInS, double aInV)
Definition at line 2325 of file pcbnew.py.
◆ GetBrightness()
def pcbnew.COLOR4D.GetBrightness |
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self | ) |
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GetBrightness(COLOR4D self) -> double
Definition at line 2317 of file pcbnew.py.
◆ Invert()
def pcbnew.COLOR4D.Invert |
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self | ) |
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Invert(COLOR4D self) -> COLOR4D
Definition at line 2285 of file pcbnew.py.
◆ Inverted()
def pcbnew.COLOR4D.Inverted |
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self | ) |
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Inverted(COLOR4D self) -> COLOR4D
Definition at line 2313 of file pcbnew.py.
◆ LegacyMix()
def pcbnew.COLOR4D.LegacyMix |
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self, |
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aColor |
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) |
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LegacyMix(COLOR4D self, COLOR4D aColor) -> COLOR4D
Definition at line 2265 of file pcbnew.py.
◆ Mix()
def pcbnew.COLOR4D.Mix |
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self, |
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aColor, |
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aFactor |
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) |
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Mix(COLOR4D self, COLOR4D aColor, double aFactor) -> COLOR4D
Definition at line 2305 of file pcbnew.py.
◆ RelativeLuminance()
def pcbnew.COLOR4D.RelativeLuminance |
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self | ) |
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RelativeLuminance(COLOR4D self) -> double
Definition at line 2337 of file pcbnew.py.
◆ Saturate()
def pcbnew.COLOR4D.Saturate |
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self, |
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aFactor |
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) |
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Saturate(COLOR4D self, double aFactor) -> COLOR4D
Definition at line 2289 of file pcbnew.py.
◆ SetFromHexString()
def pcbnew.COLOR4D.SetFromHexString |
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self, |
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aColorString |
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) |
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SetFromHexString(COLOR4D self, wxString aColorString) -> bool
Definition at line 2253 of file pcbnew.py.
◆ SetFromWxString()
def pcbnew.COLOR4D.SetFromWxString |
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self, |
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aColorString |
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) |
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SetFromWxString(COLOR4D self, wxString aColorString) -> bool
Definition at line 2245 of file pcbnew.py.
◆ ToColour()
def pcbnew.COLOR4D.ToColour |
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self | ) |
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ToColour(COLOR4D self) -> wxColour
Definition at line 2261 of file pcbnew.py.
◆ ToCSSString()
def pcbnew.COLOR4D.ToCSSString |
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self | ) |
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ToCSSString(COLOR4D self) -> wxString
Definition at line 2249 of file pcbnew.py.
◆ ToHexString()
def pcbnew.COLOR4D.ToHexString |
( |
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self | ) |
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ToHexString(COLOR4D self) -> wxString
Definition at line 2257 of file pcbnew.py.
◆ ToHSL()
def pcbnew.COLOR4D.ToHSL |
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self, |
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aOutHue, |
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aOutSaturation, |
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aOutLightness |
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) |
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ToHSL(COLOR4D self, double & aOutHue, double & aOutSaturation, double & aOutLightness)
Definition at line 2269 of file pcbnew.py.
◆ ToHSV()
def pcbnew.COLOR4D.ToHSV |
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self, |
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aOutHue, |
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aOutSaturation, |
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aOutValue, |
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aAlwaysDefineHue = False |
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) |
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ToHSV(COLOR4D self, double & aOutHue, double & aOutSaturation, double & aOutValue, bool aAlwaysDefineHue=False)
Definition at line 2321 of file pcbnew.py.
◆ WithAlpha()
def pcbnew.COLOR4D.WithAlpha |
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self, |
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aAlpha |
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) |
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WithAlpha(COLOR4D self, double aAlpha) -> COLOR4D
Definition at line 2309 of file pcbnew.py.
◆ BLACK
◆ CLEAR
◆ UNSPECIFIED
pcbnew.COLOR4D.UNSPECIFIED |
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static |
◆ WHITE
property pcbnew.COLOR4D.a = property(_pcbnew.COLOR4D_a_get, _pcbnew.COLOR4D_a_set, doc=) |
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static |
property pcbnew.COLOR4D.b = property(_pcbnew.COLOR4D_b_get, _pcbnew.COLOR4D_b_set, doc=) |
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static |
property pcbnew.COLOR4D.g = property(_pcbnew.COLOR4D_g_get, _pcbnew.COLOR4D_g_set, doc=) |
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static |
property pcbnew.COLOR4D.r = property(_pcbnew.COLOR4D_r_get, _pcbnew.COLOR4D_r_set, doc=) |
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static |
◆ thisown
property pcbnew.COLOR4D.thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc="The membership flag") |
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static |
The documentation for this class was generated from the following file: