32    return { aSize.x, aSize.y };
 
 
   37    return { aSize.x, aSize.y };
 
 
   42    return VECTOR2D( aPoint.x, aPoint.y );
 
 
   47    return VECTOR2D( aPoint.x, aPoint.y );
 
 
   52    return wxPoint( aSize.
x, aSize.
y );
 
 
   57    return wxSize( aSize.
x, aSize.
y );
 
 
VECTOR2< int32_t > VECTOR2I
 
VECTOR2< double > VECTOR2D
 
VECTOR2I ToVECTOR2I(const wxSize &aSize)
 
wxPoint ToWxPoint(const VECTOR2I &aSize)
 
VECTOR2D ToVECTOR2D(const wxPoint &aPoint)
 
wxSize ToWxSize(const VECTOR2I &aSize)